Difference between revisions of "Template:Skill bundle"

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Bugfix
(Bugfix)
Line 80: Line 80:
{{#arraysearch:sta list|@@@@}}|{{#ifexpr:{{#arraysize:sta list}} > 5|Deal extra damage against {{#arraysize:sta list}} statuses {{#vardefine:hide icons|true}}{{#vardefine:hide tips|true}}{{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:sta list|, |####|{{Status|id={{{anti_status_id####|0}}}}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:hide icons|}}{{#vardefine:hide tips|}}{{#vardefine:use default desc|false}}}}}}{{#ifeq:
{{#arraysearch:sta list|@@@@}}|{{#ifexpr:{{#arraysize:sta list}} > 5|Deal extra damage against {{#arraysize:sta list}} statuses {{#vardefine:hide icons|true}}{{#vardefine:hide tips|true}}{{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:sta list|, |####|{{Status|id={{{anti_status_id####|0}}}}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:hide icons|}}{{#vardefine:hide tips|}}{{#vardefine:use default desc|false}}}}}}{{#ifeq:
{{#var:use default desc}}|true|{{#vardefine:short description|}}{{Skill description|target_self={{{target_self@@@@|0}}}|target_my_team={{{target_my_team@@@@|0}}}|target_enemy={{{target_enemy@@@@|0}}}|distance={{{distance@@@@|0}}}|range_h={{{range_h@@@@|0}}}|range_v={{{range_v@@@@|0}}}|range_d={{{range_d@@@@|0}}}|is_square={{{is_square@@@@|0}}}|rate_2_use={{{rate_2_use@@@@|0}}}|max_rate_2_use={{{max_rate_2_use@@@@|0}}}|mult={{{mult@@@@|0}}}|mult_max={{{mult_max@@@@|0}}}|add_status_id={{{add_status_id@@@@|0}}}|remove_status_id={{{remove_status_id@@@@|0}}}|anti_skill_id={{{anti_skill_id@@@@|0}}}|anti_status_id={{{anti_status_id@@@@|0}}}|reduce_weapon_id={{{reduce_weapon_id@@@@|0}}}|reduce_status_id={{{reduce_status_id@@@@|0}}}|add_hp={{{add_hp@@@@|0}}}|max_add_hp={{{max_add_hp@@@@|0}}}|add_cp={{{add_cp@@@@|0}}}|max_add_cp={{{max_add_cp@@@@|0}}}|add_sp_v={{{add_sp_v@@@@|0}}}|add_sp_h={{{add_sp_h@@@@|0}}}|add_sp_d={{{add_sp_d@@@@|0}}}|add_hate={{{add_hate@@@@|0}}}|knockback={{{knockback@@@@|0}}}|knockback_horizontal={{{knockback_horizontal@@@@|0}}}|knockback_random={{{knockback_random@@@@|0}}}|regist_move_horizontal={{{regist_move_horizontal@@@@|0}}}|regist_knockback={{{regist_knockback@@@@|0}}}|regist_forcepull={{{regist_forcepull@@@@|0}}}|collect_exp={{{collect_exp@@@@|0}}}|add_exp={{{add_exp@@@@|0}}}|max_add_exp={{{max_add_exp@@@@|0}}}|add_money={{{add_money@@@@|0}}}|max_add_money={{{max_add_money@@@@|0}}}|add_rank_exp={{{add_rank_exp@@@@|0}}}|max_add_rank_exp={{{max_add_rank_exp@@@@|0}}}|add_support_point={{{add_support_point@@@@|0}}}|max_add_support_point={{{max_add_support_point@@@@|0}}}|add_item_id={{{add_item|id@@@@|0}}}|add_item={{{add_item@@@@|0}}}|turn_interval={{{turn_interval@@@@|0}}}|turn_interval_surplus={{{turn_interval_surplus@@@@|0}}}|turn_interval_is_total_turn={{{turn_interval_is_total_turn@@@@|0}}}<!--add new parameters here-->
{{#var:use default desc}}|true|{{#vardefine:short description|}}{{Skill description|target_self={{{target_self@@@@|0}}}|target_my_team={{{target_my_team@@@@|0}}}|target_enemy={{{target_enemy@@@@|0}}}|distance={{{distance@@@@|0}}}|range_h={{{range_h@@@@|0}}}|range_v={{{range_v@@@@|0}}}|range_d={{{range_d@@@@|0}}}|is_square={{{is_square@@@@|0}}}|rate_2_use={{{rate_2_use@@@@|0}}}|max_rate_2_use={{{max_rate_2_use@@@@|0}}}|mult={{{mult@@@@|0}}}|mult_max={{{mult_max@@@@|0}}}|add_status_id={{{add_status_id@@@@|0}}}|remove_status_id={{{remove_status_id@@@@|0}}}|anti_skill_id={{{anti_skill_id@@@@|0}}}|anti_status_id={{{anti_status_id@@@@|0}}}|reduce_weapon_id={{{reduce_weapon_id@@@@|0}}}|reduce_status_id={{{reduce_status_id@@@@|0}}}|add_hp={{{add_hp@@@@|0}}}|max_add_hp={{{max_add_hp@@@@|0}}}|add_cp={{{add_cp@@@@|0}}}|max_add_cp={{{max_add_cp@@@@|0}}}|add_sp_v={{{add_sp_v@@@@|0}}}|add_sp_h={{{add_sp_h@@@@|0}}}|add_sp_d={{{add_sp_d@@@@|0}}}|add_hate={{{add_hate@@@@|0}}}|knockback={{{knockback@@@@|0}}}|knockback_horizontal={{{knockback_horizontal@@@@|0}}}|knockback_random={{{knockback_random@@@@|0}}}|regist_move_horizontal={{{regist_move_horizontal@@@@|0}}}|regist_knockback={{{regist_knockback@@@@|0}}}|regist_forcepull={{{regist_forcepull@@@@|0}}}|collect_exp={{{collect_exp@@@@|0}}}|add_exp={{{add_exp@@@@|0}}}|max_add_exp={{{max_add_exp@@@@|0}}}|add_money={{{add_money@@@@|0}}}|max_add_money={{{max_add_money@@@@|0}}}|add_rank_exp={{{add_rank_exp@@@@|0}}}|max_add_rank_exp={{{max_add_rank_exp@@@@|0}}}|add_support_point={{{add_support_point@@@@|0}}}|max_add_support_point={{{max_add_support_point@@@@|0}}}|add_item_id={{{add_item|id@@@@|0}}}|add_item={{{add_item@@@@|0}}}|turn_interval={{{turn_interval@@@@|0}}}|turn_interval_surplus={{{turn_interval_surplus@@@@|0}}}|turn_interval_is_total_turn={{{turn_interval_is_total_turn@@@@|0}}}<!--add new parameters here-->
|override range={{#var:override range@@@@|}}}}}}<!--group print end-->}}}}{{#if:{{#var:timing flag}}||&#32;/ {{Skill rate|base={{{rate_2_use{{#arrayindex:effect id array|0}}|0}}}|max={{{max_rate_2_use{{#arrayindex:effect id array|0}}|0}}}}}<br>}}
|override range={{#var:override range@@@@|}}}}}}<!--group print end-->{{#vardefine:hit form|hit}}}}}}{{#if:{{#var:timing flag}}||&#32;/ {{Skill rate|base={{{rate_2_use{{#arrayindex:effect id array|0}}|0}}}|max={{{max_rate_2_use{{#arrayindex:effect id array|0}}|0}}}}}<br>}}
}}<!--undefining variables-->{{#vardefine:queue number|}}{{#vardefine:queue counter|0}}{{#arraydefine:stack timing-proc|}}{{#vardefine:stack range|}}{{#vardefine:effect memory cell|}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
}}<!--undefining variables-->{{#vardefine:queue number|}}{{#vardefine:queue counter|0}}{{#arraydefine:stack timing-proc|}}{{#vardefine:stack range|}}{{#vardefine:effect memory cell|}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
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