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==Team Synergy== | ==Team Synergy== | ||
===Jamboree Kagutsuchi=== | |||
'''Defensive supports with a buff that isn't Protection''' | |||
That is, people who can apply a separate defensive buff like {{Status|en name=Tenacity}} or {{Status|en name=Unction}}. Units such as {{Transient icon|Marchosias}} and {{Transient icon|Kotaro|variant=Beachside}} are good examples. | |||
'''Offensive Buffers''' | |||
Since Jamboree Kagutsuchi uses a lot of After Buff skills, units who can give a lot of buffs frequently work well with him. Examples include {{Transient icon|Nobuharu|variant=Festival}}, {{Transient icon|Chernobog|variant=Beachside}}, and {{Transient icon|Taurus Mask|variant=Christmas}}. As mentioned before, units with unique status effects and phase/turn start buffs are preferable. The best example of this is {{Transient icon|Shennong|variant=Summer}} who gives {{Status|en name=Poison reversal}}, a buff unique to him, to allies on turn start. | |||
'''Units with good CSes''' | |||
This category has a lot of potential people, so it's probably easier to note units that aren't reliant on their attacking/missing skills. All-ranged nukers like {{Transient icon|Cthugha|rarity=5}} or {{Transient icon|Balor|rarity=4}} are some easy examples. | |||
==Checks and Counters== | ==Checks and Counters== |
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