Difference between revisions of "Evasion"

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53 bytes added ,  16:24, 30 August 2020
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{{#vardefine:status en name|Evasion}}
{{#vardefine:status en name|Evasion}}
{{#vardefine:status en note|DEF Up by 0.01x ~ 0.005x for 1 turn}}
{{#vardefine:status en note|DEF Up by 0.01x ~ 0.005x for 1 turn}}
{{#vardefine:status tags|DEF up}}
{{#masterdata:Status|37}}
{{#masterdata:Status|37}}
Greatly decreases damage received from enemies by a multiplier for 1 turn. Note that the damage reduction scales with Status Lv, so attacks with bonus damage to Evasion (from either Skill or AR Card, and which does not scale with Skill Lv or AR Lv) will not penetrate all damage reduction from Evasion.
Greatly decreases damage received from enemies by a multiplier for 1 turn. Note that the damage reduction scales with Status Lv, so attacks with bonus damage to Evasion (from either Skill or AR Card, and which does not scale with Skill Lv or AR Lv) will not penetrate all damage reduction from Evasion.


{{Skills that use status|{{PAGENAME}}|format=small}}
{{Skills that use status|{{PAGENAME}}|format=small}}
{{Status navbox}}
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