trusted
5,929
edits
(hit enemy -> opposing unit (applies to both attacking enemies and struck enemies; needs to be tested if possessed allies can trigger when-struck effects of other allies, in which case the general term "unit" would be more accurate than enemy)) |
SurtrFan8511 (talk | contribs) (no) |
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| 1 = self | | 1 = self | ||
}}}}{{#arraydefine:target3|{{#switch:{{{enemy|}}} | }}}}{{#arraydefine:target3|{{#switch:{{{enemy|}}} | ||
| 1 = opposing | | 1 = opposing enemy {{#vardefine:target definition|the opposing enemy}} | ||
| 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr> | | 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr> | ||
| 4 = <abbr title="The following range only applies to this group of transients">collateral enemies nearby the opposing | | 4 = <abbr title="The following range only applies to this group of transients">collateral enemies nearby the opposing enemy</abbr>{{#vardefine:target definition|the opposing enemy}} | ||
| 5 = <abbr title="The following range only applies to this group of transients">opposing | | 5 = <abbr title="The following range only applies to this group of transients">opposing enemy and nearby collateral enemies</abbr>{{#vardefine:target definition|the opposing enemy}} | ||
}}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}} | }}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}} | ||
| 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}} | | 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}} |