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{{#masterdata:Quest|70673}} | {{#masterdata:Quest|70673}} | ||
All enemy Ciramantep inflict Freeze when struck. After a set amount of turns, Ciramantep will build 100CP every second turn start, alternating between miss effects and charging. The effect is typically 3000HP depletion, with the exception of charging on Phase 4. Ciramantep are not immune to any status effects. | |||
Phase 1: Enemy Kagutsuchi inflicts Burn to your entire team, and Ember when struck. When a unit is struck while carrying both Ember and Burn, they receive an additional 3000 damage. | Phase 1: Enemy Kagutsuchi inflicts Burn to your entire team, and Ember when struck. When a unit is struck while carrying both Ember and Burn, they receive an additional 3000 damage. |
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