Difference between revisions of "Shennong/Strategy"

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268 bytes added ,  21:23, 29 March 2020
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The following table attempts to summarize the previous discussion. Ranges are used to indicate inconsistent procs (<70%).
The following table attempts to summarize the previous discussion. Ranges are used to indicate inconsistent procs (<70%).


{| class="wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="10" | Summary of Movesluts/Previous Offensive Buffers
|-
! Unit
! Unit
! Status effects for allies
! Status effects for allies
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| Directly adjacent
| Directly adjacent
| Yes
| Yes
| Needs Poison, removes debuff immunity
| Needs Poison, removes debuff immunity.
| Applies only after first turn of each phase.
| Applies only after first turn of each phase.
|-
|-
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| Yes
| Yes
|  
|  
|  
| Has {{Status|en name=Guts}}.
|-
|-
| {{Transient icon|Aizen|rarity=5|size=medium|frame=y}}
| {{Transient icon|Aizen|rarity=5|size=medium|frame=y}}
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| Yes
| Yes
|  
|  
| Can {{Status|en name=Bind}} enemies
| Can {{Status|en name=Bind}} enemies.
|-
|-
| {{Transient icon|Surtr|rarity=5|size=medium|frame=y}}
| {{Transient icon|Surtr|rarity=5|size=medium|frame=y}}
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| Cross range
| Cross range
| Yes
| Yes
|  
| {{Attribute|Infernal}} typing and occasional {{Status|en name=Berserk}} weaken survivability.
|  
| Has {{Status|en name=Evasion}} on first turn.
|-
|-
| {{Transient icon|Babalon|rarity=4|variant=Jiangshi|size=medium|frame=y}}
| {{Transient icon|Babalon|rarity=4|variant=Jiangshi|size=medium|frame=y}}
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| Directly adjacent
| Directly adjacent
| Yes
| Yes
| Immobilizes teammates
| Immobilizes teammates.
| Effects do not apply to self
| Effects do not apply to self.
|-
|-
| {{Transient icon|Tomte|rarity=4|size=medium|frame=y}}
| {{Transient icon|Tomte|rarity=4|size=medium|frame=y}}
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| Directly adjacent
| Directly adjacent
| No
| No
| None type, inconsistent procs especially for Ardor
| None type, inconsistent procs especially for Ardor.
| Assumes that Blessing and Nourishment trigger.
| Assumes that Blessing and Nourishment trigger.
|-
|-
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| Directly adjacent
| Directly adjacent
| Somewhat
| Somewhat
| Needs to be hit, inconsistent procs
| Needs to be hit, inconsistent procs.
| Assumes that first three status effects trigger and are spread.
| Assumes that first three status effects trigger and are spread.
|}
|}
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