Difference between revisions of "Gunzo/Strategy"

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==Overview==
==Overview==
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


===☆3/☆4 Gunzo===
===☆3/☆4 Gunzo===


{{Transient icon|Gunzo}}’s skills somewhat contradict each other. He’s a Berserk unit, meaning he already needs obligatory defensive buffs if he wants to last at all, this already makes Default pointless on top of his Charge not being good past damage, which is where his much-needed defensive buff lies, thus making his LB1 somewhat pointless too. However, with the new skill evolution [[The Lovesick+]], this issue is mostly mitigated, making the use of his LB3 much more exploitable.
{{Transient icon|Gunzo}} has an outdated skill set. He can do some decent damage with {{Status|en name=Berserk+}} and give {{Status|en name=Acceleration}} to himself and allies by moving, but none of this is particularly remarkable. His Charge Skill is also mediocre in both range and effect, giving his purpose mediocre results. His {{Star|3}} variant might actually be better than his {{Star|4}} just on account of being a better CP battery through giving allies {{Status|en name=Arousal}}, but his normal variants are overall lackluster and outdated.


===☆5 Valentine Gunzo===
===☆5 Valentine Gunzo===
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