Difference between revisions of "Limit Break"

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1,860 bytes added ,  05:39, 6 March 2017
Added images of all the limit break materials.
(Added images of all the limit break materials.)
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= General Formula =
= General Formula =
== Coins ==
== Coins ==
{| class="wikitable floatright"
|-
| [[File:Coins.png]]
|}
So far, each unit requires an amount of coin proportional to their rarity and stage.
So far, each unit requires an amount of coin proportional to their rarity and stage.


This can be expressed as <code>2*[rarity]*10^[stage+1]</code>, where stage is the stage of limit breaking (1 for the first time, 2 for second, and 3 for the last). <!-- <math>2 * \text{rarity} * 10 ^ \text{stage}</math> -->
This can be expressed as <code>2*[rarity]*10^[stage+1]</code>, where stage is the stage of limit breaking (1 for the first time, 2 for second, and 3 for the last). <!-- <math>2 * \text{rarity} * 10 ^ \text{stage}</math> -->
<br /> <br /> <br />
== Spell Tokens ==
== Spell Tokens ==
{| class="wikitable floatright"
|-
| [[File:SpellToken All1.png]] || [[File:SpellToken Fire1.png]] || [[File:SpellToken Water1.png]]
|-
| [[File:SpellToken Wood1.png]] || [[File:SpellToken Holy1.png]] || [[File:SpellToken Dark1.png]]
|}
Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage; you can acquire Spell Tokens by completing a specific [[Daily Quest|Daily Quests]].
Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage; you can acquire Spell Tokens by completing a specific [[Daily Quest|Daily Quests]].


This relation can be also expressed as <code>3 * rarity * stage</code> <!-- <math>3 * \text{rarity} * \text{stage}</math>-->
This relation can be also expressed as <code>3 * rarity * stage</code> <!-- <math>3 * \text{rarity} * \text{stage}</math>-->
<br /> <br /> <br /> <br /> <br /> <br /> <br />
== God Shards ==
== God Shards ==
{| class="wikitable floatright mw-collapsible mw-collapsed"
|-
! colspan=3 | Tier 1 God Crystals
|-
| [[File:GodShard All1.png]] || [[File:GodShard Fire1.png]] || [[File:GodShard Water1.png]]
|-
| [[File:GodShard Wood1.png]] || [[File:GodShard Holy1.png]] || [[File:GodShard Dark1.png]]
|}
{| class="wikitable floatright mw-collapsible mw-collapsed"
|-
! colspan=3 | Tier 2 God Crystals
|-
| [[File:GodShard All2.png]] || [[File:GodShard Fire2.png]] || [[File:GodShard Water2.png]]
|-
| [[File:GodShard Wood2.png]] || [[File:GodShard Holy2.png]] || [[File:GodShard Dark2.png]]
|}
{| class="wikitable floatright mw-collapsible mw-collapsed"
|-
! colspan=3 | Tier 3 God Crystals
|-
| [[File:GodShard All3.png]] || [[File:GodShard Fire3.png]] || [[File:GodShard Water3.png]]
|-
| [[File:GodShard Wood3.png]] || [[File:GodShard Holy3.png]] || [[File:GodShard Dark3.png]]
|}
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of God Shard. As of the time of writing, the God Shard for stage 3 limit breaking is unobtainable. You can acquire the other God Shards through [[Daily Quest|Daily Quests]].
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of God Shard. As of the time of writing, the God Shard for stage 3 limit breaking is unobtainable. You can acquire the other God Shards through [[Daily Quest|Daily Quests]].


The following expression is used for limit breaking: <code>2 * rarity</code> <!-- <math>2 * \text{rarity}</math> -->
The following expression is used for limit breaking: <code>2 * rarity</code> <!-- <math>2 * \text{rarity}</math> -->
<br /> <br />
== Proof of Masteries ==
== Proof of Masteries ==
{| class="wikitable floatright mw-collapsible mw-collapsed"
|-
! colspan=3 | Tier 1 Proof of Masteries
|-
| [[File:Limit Strike1.png]] || [[File:Limit Slash1.png]] || [[File:Limit Pierce1.png]]
|-
| [[File:Limit Ranged1.png]] || [[File:Limit Magic1.png]]
|}
{| class="wikitable floatright mw-collapsible mw-collapsed"
|-
! colspan=3 | Tier 2 Proof of Masteries
|-
| [[File:Limit Strike2.png]] || [[File:Limit Slash2.png]] || [[File:Limit Pierce2.png]]
|-
| [[File:Limit Ranged2.png]] || [[File:Limit Magic2.png]]
|}
For stage 2 and beyond, limit breaking requires a proof of mastery that corresponds to a character's weapon type/attack pattern. Like Spell Tokens and God Shards, these can also be obtained during  [[Daily Quest|Daily Quests]].
For stage 2 and beyond, limit breaking requires a proof of mastery that corresponds to a character's weapon type/attack pattern. Like Spell Tokens and God Shards, these can also be obtained during  [[Daily Quest|Daily Quests]].


Unlike the other materials, the amount of proofs you need is simply equal to a character's <code>rarity</code>.
Unlike the other materials, the amount of proofs you need is simply equal to a character's <code>rarity</code>.
== Unknown Item ==
== Unknown Item ==
{| class="wikitable floatright"
|-
| [[File:Limit Medallion.png]]
|}
For the last stage of limit breaking, there's an unknown and unobtainable item required; time will make it available eventually.
For the last stage of limit breaking, there's an unknown and unobtainable item required; time will make it available eventually.


Like Proof of Masteries, the quantity required is the same as a unit's <code>rarity</code>
Like Proof of Masteries, the quantity required is the same as a unit's <code>rarity</code>
<br /> <br /> <br />
= Limit Breaking Tables =
= Limit Breaking Tables =
{{Limit_Break|rarity=3}}
{{Limit_Break|rarity=3}}
{{Limit_Break|rarity=4}}
{{Limit_Break|rarity=4}}
{{Limit_Break|rarity=5}}
{{Limit_Break|rarity=5}}
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