Difference between revisions of "Astaroth/Strategy"

Jump to navigation Jump to search
4,029 bytes added ,  00:01, 11 January 2020
(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Astaroth strategy guide. For the standard Astaroth page, click here.)'' For the sake of s...")
 
Line 67: Line 67:
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name===
===Combo Astarte===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by UserName)
! colspan="6" | Team Details (submitted by milk)
|-
|-
|{{Transient icon|Astaroth|size=large|rarity=3}}<br/>[[Astaroth]]<br/>【Debuffer】
|{{Transient icon|Chernobog|size=large|rarity=5|variant=Beachside}}<br/>[[Chernobog]]<br/>【Healer, CP Battery, Mixed Buffer】
|{{Transient icon|Astaroth|size=large|rarity=3}}<br/>[[Astaroth]]<br/>【Moveslut, CP Battery】
|{{Transient icon|Astaroth|size=large|rarity=4}}<br/>[[Astaroth]]<br/>【Damage Dealer, Mixed Buffer】
|{{Transient icon|Astaroth|size=large|rarity=3}}<br/>[[Astaroth]]<br/>【Healer, Tank】
|{{Transient icon|Licho|size=large|rarity=4}}<br/>[[Licho]]<br/>【Debuffer】
|style='background: Honeydew'|{{Transient icon|Astaroth|size=large|rarity=3}}<br/>[[Astaroth]]<br/>【Support unit】
|style='background: Honeydew'|{{Transient icon|Seth|size=large|rarity=4|variant=Beachside}}<br/>[[Seth]]<br/>【Mixed Buffer, Debuffer】
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|-
|-
! colspan="6" | Cost: ≥X
! colspan="6" | Cost: ≥58
|}
|}


Example team function description.
This is the main team that I use for dungeons and initial tries for challenge quests, and it's a favorite of mine due to the synergy between teammates. The foundation of this team is {{Companion icon|Seth|rarity=4|variant=Beachside}} who synergizes well with the other three members of the team through application of {{Status effect|連撃}} and {{Status effect|守護}}.
 
For {{Transient icon|Astaroth|rarity=4}}, Combo makes ☆4 Astaroth charge their CP fully in one turn, making their CS available by turn 2 rather than turn 3. Furthermore, Combo makes ☆4 Astaroth having {{Weapon|None}} type less of a handicap; with Combo, an unseeded ☆4 Astaroth effectively has a 51% chance of giving {{Status effect|攻撃強化}} and {{Status effect|防御強化}} to allies directly adjacent to them. Furthermore, this gives an expected value of 600HP and 14.4 CP to allies. Thus, ☆4 Astaroth becomes a competent mixed buffer for the benefit of the team. These same points apply if ☆4 Astaroth whiffs while being {{Weapon|Magic}}. Astaroth also has a dislike buff from Seth, so their damage is boosted although this is a relatively minor effect. After CSing, ☆4 Astaroth can then continually plow through enemies with {{Status effect|弱点}} notably allowing other allies following them to hit harder.
 
For {{Transient icon|Licho|rarity=4}}, Combo makes triggering one of Licho's debilitating effects ({{Status effect|武器種変更:打撃}}, {{Status effect|S封印}}, {{Status effect|呪い}}) much more consistent. Moreover, since Licho deals extra damage against enemies who have had their weapon changed or been skill locked in a way that stacks, Combo has the potential to increase Licho's damage output. If the situation permits, moving Licho also grants a Friendship buff to Astaroth which is particularly useful considering the activation rates of Astaroth's skills.
 
For {{Transient icon|Chernobog|rarity=5|variant=Beachside}}, Combo gives the ability to double Chernobog's already considerable healing/CP charging while making his skills more consistent and stacking more flat damage. This is particularly useful since everyone on the team has charge skills with useful effects. Also the combination of Beachside Seth and Beachside Chernobog is particularly notable for the tankiness of having both {{Status effect|聖油}} and {{Status effect|守護}} and Chernobog's considerable healing methods. Finally, Beachside Chernobog can also increase the damage output of the team by supplying {{Status effect|熱情}} to teammates and {{Status effect|凍結}} to enemies. If he has his CS charged, he can also extend {{Status effect|CT}} as well.
 
Gameplay with this team is rather simple. On the first turn, Seth should be moved to bestow Combo to Astaroth while regrouping/protecting allies if needed. By the second turn, it should be possible to form a 2x2 formation with the units positioned in a way to suit the situation. In most cases, this would be Astaroth and Licho in the front with Seth and Chernobog in the back. From here, Seth should be used to expand/contract the formation as needed and bestowing Combo to allies whenever necessary. In particular, Astaroth should aim to have {{Weapon|Magic}} type as much as possible and this can easily be done by looking for opportunities for Astaroth to whiff before they turn back to {{Weapon|None}} type. This also has the benefit of potentially giving allies ATK Up and DEF Up so it's a worthwhile endeavor. The main point here is that the 2x2 block formation is a nice point of return which suits the skill activation ranges of each of the units.
 
To give an example of why one would want to deviate from the above formation, in level 80 dungeons, Devils and Wyverns are particularly problematic enemies which Licho shuts down rather hastily. For this reason, using Seth to have Licho draw their attention away is a perfectly legitimate strategy. In a large map such as that, it's best to have Seth occupy the center square of the field for maximum positioning options.


==Gameplay examples==
==Gameplay examples==


* [https://www.youtube.com/watch?v=Q1rCPPZDldc Example external link]
* [https://www.youtube.com/watch?v=Q1rCPPZDldc Example external link]
3,395

edits

Navigation menu