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The '''{{Weapon|All}}''' (kanji 全域) weapon type has occasionally been translated as All-Area by fans. Cards with All weapon type attacks enemies occupying all squares. All cards attack enemies occupying all squares.The damage output is the product card's ATK and the All penalty multiplier (0.1). All cards gain ≥1 CP for every instance they hit a card with >0 HP, and ≥1 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. All souls and licences currently do not exist. | The '''{{Weapon|All}}''' (kanji 全域) weapon type has occasionally been translated as All-Area by fans. Cards with All weapon type attacks enemies occupying all squares. All cards attack enemies occupying all squares.The damage output is the product card's ATK and the All penalty multiplier (0.1). All cards gain ≥1 CP for every instance they hit a card with >0 HP, and ≥1 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. All souls and licences currently do not exist. | ||
=Normal weapon type= | ==Normal weapon type== | ||
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. Currently, no cards have All for a normal weapon type. A full list of cards with All for their normal weapon type can be found {{Cl|All transients|here}}. | Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. Currently, no cards have All for a normal weapon type. A full list of cards with All for their normal weapon type can be found {{Cl|All transients|here}}. | ||
=Weapon change= | ==Weapon change== | ||
Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Alp}} has a skill (his charge skill) that bestows Weapon Change (All). A full list of skills and cards that bestow Weapon Change (All) can be found {{Cl|Skill that uses Weapon Change (All)|here}}. | Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Alp}} has a skill (his charge skill) that bestows Weapon Change (All). A full list of skills and cards that bestow Weapon Change (All) can be found {{Cl|Skill that uses Weapon Change (All)|here}}. | ||
=Charge attack weapon type= | ==Charge attack weapon type== | ||
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in All type can be found [[Charge Skill (All)|here]]. | When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in All type can be found [[Charge Skill (All)|here]]. | ||
=Resistance to All damage= | ==Resistance to All damage== | ||
Currently, no skill of an obtainable card exists that confers the card resistance to All attacks. However, certain unobtainable cards such as {{Transient icon|Barricade}} do have such skills. | Currently, no skill of an obtainable card exists that confers the card resistance to All attacks. However, certain unobtainable cards such as {{Transient icon|Barricade}} do have such skills. | ||
==AR Card Limitation== | |||
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. | [[AR Equipment]] can only be equipped on cards that match its limitation criteria. All weapon type is one of the potential criteria. |
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