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Skills that have an activation timing of When Attacking and After Attacking all have individual proc chances per enemy hit. | Skills that have an activation timing of When Attacking and After Attacking all have individual proc chances per enemy hit. | ||
Skills that apply buffs or debuffs to the enemy, such as [[Tailed Demon]], [[ | Skills that apply buffs or debuffs to the enemy, such as [[Tailed Demon]], [[Benevolent One]], [[Fate Binder]], etc. simply have individual proc chances per square. A Harlot that hits 5 enemies could apply Blessing to all enemies hit, only one enemy, or any number of enemies. | ||
For turn-lasting buffs that affect the attacker, such as [[ | For turn-lasting buffs that affect the attacker, such as [[Dragonborn]] or [[Gambler]]'s Critical buff, the skill only needs to proc once, and it will affect all remaining enemies hit. This means it is possible to Crit only one enemy or all enemies with a single proc. The general calculation order of enemies hit appears to be left to right, bottom to top. | ||
In effect, When Attacking and After Attacking skills have a higher proc chance the more (alive) enemies you hit with it. This means skills like [[ | In effect, When Attacking and After Attacking skills have a higher proc chance the more (alive) enemies you hit with it. This means skills like [[Head of Festivities]] can proc upwards of 5 times. | ||
=== Additional Skills === | === Additional Skills === |
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