Difference between revisions of "Water"

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1,046 bytes added ,  18:18, 16 August 2019
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(Redirected page to Category:Water transients)
 
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#REDIRECT [[Category:Water transients]]
{{Card properties sidebar}}
 
[[File:Element water.png|thumb|Blue symbol representing the Water attribute.]]
 
{{attribute|water}} cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
 
{| class="wikitable"
! Ally attribute
! colspan="9" | Enemy attribute
|-
| {{attribute|Water}}
| {{attribute|All}}
| {{attribute|Fire}}
| {{attribute|Water}}
| {{attribute|Wood}}
| {{attribute|Aether}}
| {{attribute|Nether}}
| {{attribute|Infernal}}
| {{attribute|Valiant}}
| {{attribute|World}}
|-
| Attacking
| 1
| 2
| 1
| 0.5
| 1
| 1
| 1.5
| 1
| 0.5
|-
| Defending
| 1
| 0.5
| 1
| 2
| 1
| 1
| 1.5
| 0.5
| 1
|}
 
{{attribute|water}} boosts and limit break materials are obtainable in [[Wednesday|Daily Quests on Wednesdays]] JST and in certain free quests. Below is a list of all {{attribute|water}} transients currently in the game.
 
=AR Card Limitation=
 
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Currently, only [[Exception of Antagonism?]] has a Water attribute limitation.
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