Difference between revisions of "Category:Snipe transients"

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Cards with {{weapon type|snipe}} type apply damage to the 5 squares directly ahead of them. The damage output is the product unit's ATK and the Snipe penalty multiplier (0.26). Snipe units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥6 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Snipe souls and licences are obtainable in [[Thursday|Daily Quests on Thursdays]] JST and in certain free quests. Below is a list of all Snipe transients currently in the game.
Cards with {{weapon type|snipe}} type apply damage to the 5 squares directly ahead of them. The damage output is the product unit's ATK and the Snipe penalty multiplier (0.26). Snipe units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥6 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Snipe souls and licences are obtainable in [[Thursday|Daily Quests on Thursdays]] JST and in certain free quests. Below is a list of all Snipe transients currently in the game.


=Normal Weapon Range=
=Normal Weapon Type=


Souls and licences match to a unit's normal weapon range.
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type.


=={{Star|1}}==
=={{Star|1}}==
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Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Snipe. A full list of skills and units that bestow Weapon Change (Snipe) can be found {{Cl|Skill that uses Weapon Change (Snipe)|here}}.
Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Snipe. A full list of skills and units that bestow Weapon Change (Snipe) can be found {{Cl|Skill that uses Weapon Change (Snipe)|here}}.


=Charge Skill Weapon Range=
=Charge Attack Weapon Type=


Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Snipe. A full list of skills and units that bestow Weapon Change (Snipe) can be found [[Category:Skill that uses Weapon Change (Snipe)|here]].
Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Snipe. A full list of skills and units that bestow Weapon Change (Snipe) can be found [[Category:Skill that uses Weapon Change (Snipe)|here]].
<!--=AR Limitation=
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a Snipe weapon type limitation.-->


[[Category:Transients]]
[[Category:Transients]]
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