Difference between revisions of "Category:Blow transients"

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[[File:Icon_weapon_knock.png|frame|right|Gauntlet-equipped fist icon representing the Blow weapon.]]
[[File:Weapon Spread Blow.png|frame|right|Yellow indicates the square the ally blow unit occupies, and red indicates the square the ally unit will attack if an enemy occupies them. If no enemy is present in this red square during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as {{status|根性}} removal with {{status|強化解除}}). ]]
[[File:Weapon Spread Blow.png|frame|right|Yellow indicates the square the ally blow unit occupies, and red indicates the square the ally unit will attack if an enemy occupies them. If no enemy is present in this red square during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as {{status|根性}} removal with {{status|強化解除}}). ]]


{{weapon type|blow}} units apply damage to the one square directly ahead of them. The damage output is the product unit's ATK and the Blow penalty multiplier (1.0). {{weapon|blow}} souls and licences are obtainable in [[Wednesday|Daily Quests on Wednesdays]] JST and in certain free quests. Below is a list of all {{weapon|blow}} transients currently in the game.
The {{weapon type|blow}} weapon is also referred to as Knock in in in-game files, and has previously been translated as Strike among fans. Blow units apply damage to the one square directly ahead of them. The damage output is the product unit's ATK and the Blow penalty multiplier (1.0). Blow souls and licences are obtainable in [[Wednesday|Daily Quests on Wednesdays]] JST and in certain free quests. Below is a list of all Blow transients currently in the game.


=Normal Weapon Range=
=Normal Weapon Range=
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