Difference between revisions of "Category:Fire transients"

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{{attribute|fire}} units have modified damage multipliers when facing other units of specific attributes. These multipliers are listed in the table below.
{| class="wikitable"
! Ally attribute
! colspan="9" | Enemy attribute
|-
| {{attribute|Fire}}
| {{attribute|All}}
| {{attribute|Fire}}
| {{attribute|Water}}
| {{attribute|Wood}}
| {{attribute|Aether}}
| {{attribute|Nether}}
| {{attribute|Infernal}}
| {{attribute|Valiant}}
| {{attribute|World}}
|-
| Attacking
| 1
| 1
| 0.5
| 2
| 1
| 1
| 1.5
| 1
| 0.5
|-
| Defending
| 1
| 1
| 2
| 0.5
| 1
| 1
| 1.5
| 0.5
| 1
|}
{{attribute|fire}} boosts and limit break materials are obtainable in [[Tuesday|Daily Quests on Tuesdays]] JST and in certain free quests. Below is a list of all {{attribute|fire}} transients currently in the game.
{{attribute|fire}} boosts and limit break materials are obtainable in [[Tuesday|Daily Quests on Tuesdays]] JST and in certain free quests. Below is a list of all {{attribute|fire}} transients currently in the game.


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