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{{weapon|shot}} souls and | {{weapon type|shot}} units apply damage to the three squares directly ahead of them. The damage output is the product unit's ATK and the Shot penalty multiplier (0.45). {{weapon|shot}} souls and licences are obtainable in [[Thursday|Daily Quests on Thursdays]] JST and in certain free quests. Below is a list of all {{weapon|shot}} transients currently in the game. | ||
=Normal Weapon Range= | |||
Souls and licences match to a unit's normal weapon range. | |||
=={{Star|1}}== | =={{Star|1}}== | ||
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| show stats at lv = 70 | | show stats at lv = 70 | ||
}} | }} | ||
=Charge Skill Weapon Range= | |||
A list of units whose charge skill is activated in Shot range can be found [[Charge Skill (Shot)|here]]. | |||
[[Category:Transients]] | [[Category:Transients]] |
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