Difference between revisions of "Jambavan/Strategy"

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==Overview==
==Overview==
===☆3/☆4 Jambavan===


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
===☆3/☆4 Jambavan===


A traditional healer, but surprisingly different in performance in comparison to most others, {{Transient icon|Jambavan}} gives a pretty considerable heal to whatever ally is in front of him and also removes most of their ailments, pair this with the fact nearly all of his skills are basically on demand by moving, and he may prove worth being moved around. LB3 Insight is given through attacking things compared to other trigger methods, which allow him to sit and act as a form of Insight+CP pseudo-battery, allowing for some curious interactions for allies with low-ish rates. His downsides lie in the fact that, besides LB3, all of his skills crave for him to be moved and have someone in front of him, with Default heal being possible to outdo without some defensive buffs on said ally. That and his Charge offering Blessing at its poorest effect, which isn’t going to do much to note, it also somehow applies to enemies hit (which probably only benefits 5☆ Harlot), which isn’t any better.  
A traditional healer, but surprisingly different in performance in comparison to most others, {{Transient icon|Jambavan}} gives a pretty considerable heal to whatever ally is in front of him and also removes most of their ailments, pair this with the fact nearly all of his skills are basically on demand by moving, and he may prove worth being moved around. LB3 Insight is given through attacking things compared to other trigger methods, which allow him to sit and act as a form of Insight+CP pseudo-battery, allowing for some curious interactions for allies with low-ish rates. His downsides lie in the fact that, besides LB3, all of his skills crave for him to be moved and have someone in front of him, with Default heal being possible to outdo without some defensive buffs on said ally. That and his Charge offering Blessing at its poorest effect, which isn’t going to do much to note, it also somehow applies to enemies hit (which probably only benefits 5☆ Harlot), which isn’t any better.  
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