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* Like units, an AR Equipment cannot be used multiple times within the same team. | * Like units, an AR Equipment cannot be used multiple times within the same team. | ||
== AR Equipment Level == | == AR Equipment Level == | ||
{| class="wikitable" style="float:right;" | {| class="wikitable" style="float:right;" | ||
! Level Group | ! Level Group | ||
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|0 | |0 | ||
|00% | |00% | ||
|} | |} <!--{{#masterdata:EquipExp|}}--> | ||
<!--{{#masterdata:EquipExp|}}--> | * AR Equipment level up in a similar manner as leveling a unit's Skill Level, and the level cap is 100. However, like leveling a unit's card level, additional multipliers (good, great, awesome) can scale the XP given. | ||
* Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group. | |||
* Similar to skill level, an AR Equipment's level scales the strength of both its effects and skills. | |||
* Each AR Equipment is assigned to a level group. This value is simply <code>Floor(Lv/10)+1</code>, where Floor() is rounding down. | |||
* AR Equipment are leveled with {{Item|ARトークン}}. Each quantity of {{Item|ARトークン}} adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant. | |||
== List of AR Equipment == | == List of AR Equipment == |