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{{Catalog | {{Catalog | ||
|title=Team Details (submitted by | |title=Team Details (submitted by UserName) | ||
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|{{ | |{{Transient icon|Licht|size=large|rarity=5}}<br/>[[Licht]]<br/>【CP Battery, Damage Buffer】 | ||
|{{Transient icon|Protagonist|size=large|rarity=3}}<br/>[[Protagonist]]<br/>【Damage Dealer, Cleanser】 | |||
| | <br/>{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]]<br/>【Flexible】 | ||
|{{Transient icon|Gyumao|size=large|rarity=5}}<br/>[[Gyumao]]<br/>【Damage Dealer, CS Spammer, Damage Buffer】 | |||
{{ | |{{Transient icon|Typhon|size=large|variant=Golden Treasure Ship|rarity=5}}<br/>[[Typhon]]<br/>【Damage Dealer, CS Spammer, Damage Buffer】 | ||
|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】 | |||
|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】 | |||
|{{ | |||
{{ | |||
| Anyone | |||
| Anyone | |||
}} | }} | ||
The following assumes {{Companion icon|Licht}}, {{Companion icon|Gyumao}}, and {{Companion icon|Typhon}} are all LV70, SLV100, SALV1, and unseeded. | The following assumes {{Companion icon|Licht|rarity=5}}, {{Companion icon|Gyumao|rarity=5}}, and {{Companion icon|Typhon|rarity=5|variant=Golden Treasure Ship}} are all LV70, SLV100, SALV1, and unseeded. | ||
The ordering of the units is critical, as it is important to have Gyumao next to Licht turn 1 in order to optimize the next move for CP boosting. Licht would ideally go first, as explained in the end of section Overview: CP Battery describing Licht's interaction with {{Status_effect|連撃}}. Licht can somewhat reliably boost ≥30CP each turn for one unit in a particular position (Licht in range to attack one enemy, with CP-boosted ally directly on square up), and can even potentially boost ≥60CP for one unit in the Ally CP boost and attack formation (see Overview). | The ordering of the units is critical, as it is important to have Gyumao next to Licht turn 1 in order to optimize the next move for CP boosting. Licht would ideally go first, as explained in the end of section Overview: CP Battery describing Licht's interaction with {{Status_effect|連撃}}. Licht can somewhat reliably boost ≥30CP each turn for one unit in a particular position (Licht in range to attack one enemy, with CP-boosted ally directly on square up), and can even potentially boost ≥60CP for one unit in the Ally CP boost and attack formation (see Overview). |
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