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{{#vardefine:status en name|Freeze}} | {{#vardefine:status en name|Freeze}} | ||
{{#vardefine:status en note| | {{#vardefine:status en note|DEF÷1.1~2.2, -200~-400HP/turn for 4 turns}} | ||
{{#masterdata:Status|17}} | {{#masterdata:Status|17}} | ||
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns. | Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns. |
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