Difference between revisions of "Ibaraki/Strategy"

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WIP, don'tlookplease
(WIP, don'tlookplease)
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Ibaraki is a very strong and rather flexible unit, due to his strength boosting skills, he is able to spit out damage frequently and in high chunks while being able to defend himself adequately. Because of this Ibaraki is commonly cited as one of the best attackers in the game and is often a must-pick for stronger team compositions. While his 3-star is a very good starter unit, the 4-star version of Ibaraki is where the unit truly shines, having an extra square of damage area, giving the unit even more space to throw out damage that is large enough to commonly result in a one-shot kill.  
Ibaraki is a very strong and rather flexible unit, due to his strength boosting skills, he is able to spit out damage frequently and in high chunks while being able to defend himself adequately. Because of this Ibaraki is commonly cited as one of the best attackers in the game and is often a must-pick for stronger team compositions. While his 3-star is a very good starter unit, the 4-star version of Ibaraki is where the unit truly shines, having an extra square of damage area, giving the unit even more space to throw out damage that is large enough to commonly result in a one-shot kill.  


Ibaraki also has [[Mountain Dweller]], allowing him to activate Guts at the start of each phase, this blends extremely well with Ibaraki's Charge Skill, Nyokairashoumon, which allows the unit to heal itself for every hit it lands (especially useful in the 4-star version due to the increased range).
Ibaraki also has [[Mountain Dweller]], allowing him to activate Guts at the start of each phase, this blends extremely well with Ibaraki's Charge Skill, Ferocious Ogress, which allows the unit to heal itself for every hit it lands (especially useful in the 4-star version due to the increased range).


==Highlights==
==Highlights==
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==Checks and Counters==
==Checks and Counters==
'''Units with Embodiment of Terror'''
'''Units with Fear Incarnate'''


Units with [[Embodiment of Terror]] such as [[Shirou]] and the [[Evil]] mobs are the most solid counterpicks to Ibaraki. The skill inflicts Fear on enemies it hits which locks Ibaraki out of his biggest source of damage (Striker) for five turns. However most units with this skill are unable to put out enough damage to defeat a high level Ibaraki in time. Similarly, [[Nyarlathotep]] is a viable fear counter to Ibaraki, but suffers due to a color disadvantage.  
Units with [[Fear Incarnate]] such as [[Shiro]] and the [[Devil]] mobs are the most solid counterpicks to Ibaraki. The skill inflicts Fear on enemies it hits which locks Ibaraki out of his biggest source of damage (Striker) for five turns. However most units with this skill are unable to put out enough damage to defeat a high level Ibaraki in time. Similarly, [[Nyarlathotep]] is a viable fear counter to Ibaraki, but suffers due to a color disadvantage.  


'''{{Attribute|WATER}} Bind units'''
'''{{Attribute|WATER}} Bind units'''


Similarly to Embodiment of Terror units, {{Attribute|WATER}} units with Bind skills such as [[Fenrir]] and [[Benten]] are able to quickly shut Ibaraki down. Due to the ability to shut down [[Beauty]], Ibaraki's only When Attacked skill, Fenrir and Benten are arguably more reliable than Shirou and Evils are when dealing with Ibaraki. However, even these units have difficulty taking Ibaraki out in just a couple of phases, and the effects of Bind do not last as long as Fear.  
Similarly to Fear Incarnate units, {{Attribute|WATER}} units with Bind skills such as [[Fenrir]] and [[Benten]] are able to quickly shut Ibaraki down. Due to the ability to shut down [[Beauty]], Ibaraki's only When Attacked skill, Fenrir and Benten are arguably more reliable than Shiro and Devils are when dealing with Ibaraki. However, even these units have difficulty taking Ibaraki out in just a couple of phases, and the effects of Bind do not last as long as Fear.  


==Teambuilding Options==
==Teambuilding Options==
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===The Satan Build===
===All Crits, No Moves===
{{Catalog
{{Catalog
|title=Team Details
|title=Team Details
|-
|-
|{{Catalog:Companion|name=Ibaraki|flavor=イバラキ|rarity=4}}
|{{Catalog:Companion|name=Thunderbird|flavor=Leader/Front Attacker|rarity=4}}
|{{Catalog:Companion|name=Arslan|flavor=アルスラーン|rarity=4}}
|{{Catalog:Companion|name=Ibaraki|flavor=Backline Attacker|rarity=4}}
|{{Catalog:Companion|name=Claude|flavor=クロード|rarity=3}}
|{{Catalog:Companion|name=Nobuharu|flavor=Support|rarity=4|variant = Summer Festival}}
|{{Catalog:Companion|name=-|flavor=Flexible|rarity=3}}
|{{Catalog:Companion|name=Salomon-kun|flavor=Friend Unit|rarity=0}}
|{{Catalog:Companion|name=-|flavor=Flexible|rarity=3}}
|{{Catalog:Companion|name=Protagonist|flavor=Flexible|rarity=3}}
|{{Catalog:Companion|name=-|flavor=Flexible|rarity=3}}
|{{Catalog:Companion|name=None|flavor=Flexible|rarity=3}}
}}
}}


Some men just want to watch the world burn.
This build is focused on optimizing damage without the need to move 4-star Ibaraki as often as she would usually need to. SF!Nobuharu is the writer's preferred choice for a support unit in this build, although any support unit can work, other recommendations are of course [[Shiro]] and [[Benten]]. Although Thunderbird and Ibaraki are listed as a Front and Backline attacker respectively, the flexibility of [[雷と翔ける者|Lightning Dasher]] allows for Ibaraki and Thunderbird to switch places. Fluff
 
If you related to that sentence in any way, then this build is perfect for you.
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