Difference between revisions of "Event Quest:Desert Journey"

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(polyfilled, item drops need to be re-scaled)
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|enemies-3=
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=== Challenge Quests ===
These quests, as usual, are costless (requires no stamina).
==== [高難易度]はじまりのはじまり ====
{{Quest Requirements|stamina=0|rank-xp=0|card-xp=0|level=45|board-size=5x4|phases=2}}
{{Quest Phase | phases=2
|drops-1=
|enemies-1=
* {{Transient icon jp|天のマーマン}}<!--(mermanLight01)--> ({{Rarity|1}} / {{Attribute|天}} / {{Weapon|斬撃}})
* {{Transient icon jp|水のマーマン}}<!--(mermanWater01)--> ({{Rarity|1}} / {{Attribute|水}} / {{Weapon|斬撃}})
* {{Transient icon jp|水のマーメイド}}<!--(mermaidWater01c)--> ({{Rarity|1}} / {{Attribute|水}} / {{Weapon|魔法}})
* {{Transient icon jp|クリスティーヌ}}<!--(christine01_skin1)--> ({{Rarity|3}} / {{Attribute|全}} / {{Weapon|魔法}})
* {{Transient icon jp|冥のマーマン}}<!--(mermanDark01)--> ({{Rarity|1}} / {{Attribute|冥}} / {{Weapon|斬撃}})
* {{Transient icon jp|水のマーメイド}}<!--(mermaidWater01c)--> ({{Rarity|1}} / {{Attribute|水}} / {{Weapon|魔法}})
|drops-2=
|enemies-2=
* {{Transient icon jp|ハヌマン}}<!--(hanuman03)--> ({{Rarity|4}} / {{Attribute|天}} / {{Weapon|突撃}})
* {{Transient icon jp|木のマーマン}}<!--(mermanEarth01)--> ({{Rarity|1}} / {{Attribute|木}} / {{Weapon|突撃}})
* {{Transient icon jp|火のマーマン}}<!--(mermanFire01)--> ({{Rarity|1}} / {{Attribute|火}} / {{Weapon|突撃}})
* {{Transient icon jp|水のマーマン}}<!--(mermanWater01)--> ({{Rarity|1}} / {{Attribute|水}} / {{Weapon|斬撃}})
* {{Transient icon jp|セト}}<!--(seth02)--> ({{Rarity|4}} / {{Attribute|英雄}} / {{Weapon|魔法}})
* {{Transient icon jp|ゴウリョウ}}<!--(gouryou03)--> ({{Rarity|4}} / {{Attribute|水}} / {{Weapon|斬撃}})
}}
On first completion award: {{Item|サロモンくんチケット}}<!--(gachaTicket)--> x1
==== [高難易度]魔王一族の宴 ====
{{Quest Requirements|stamina=0|rank-xp=0|card-xp=0|level=60|board-size=3x6|phases=3}}
{{Quest Phase | phases=3
|drops-1=
|enemies-1=
* {{Transient icon jp|火の黒服}}<!--(kurohukuFire01c)--> ({{Rarity|2}} / {{Attribute|火}} / {{Weapon|射撃}})
* {{Transient icon jp|ショロトル}}<!--(xolotl02)--> ({{Rarity|4}} / {{Attribute|木}} / {{Weapon|射撃}})
* {{Transient icon jp|ハクメン}}<!--(hakumen02)--> ({{Rarity|4}} / {{Attribute|火}} / {{Weapon|射撃}})
* {{Transient icon jp|水の黒服}}<!--(kurohukuWater01c)--> ({{Rarity|2}} / {{Attribute|水}} / {{Weapon|射撃}})
* {{Transient icon jp|キャラ名無し}}<!--(barricadeAll01)--> ({{Rarity|1}} / {{Attribute|全}} / {{Weapon|無}})
* {{Transient icon jp|木の黒服}}<!--(kurohukuEarth01c)--> ({{Rarity|2}} / {{Attribute|木}} / {{Weapon|射撃}})
* {{Transient icon jp|キャラ名無し}}<!--(barricadeAll01)--> ({{Rarity|1}} / {{Attribute|全}} / {{Weapon|無}})
|drops-2=
|enemies-2=
* {{Transient icon jp|火の黒服}}<!--(kurohukuFire01c)--> ({{Rarity|2}} / {{Attribute|火}} / {{Weapon|射撃}})
* {{Transient icon jp|水の黒服}}<!--(kurohukuWater01c)--> ({{Rarity|2}} / {{Attribute|水}} / {{Weapon|射撃}})
* {{Transient icon jp|アマツマラ}}<!--(amatsumara02)--> ({{Rarity|4}} / {{Attribute|火}} / {{Weapon|打撃}})
* {{Transient icon jp|火の黒服}}<!--(kurohukuFire01c)--> ({{Rarity|2}} / {{Attribute|火}} / {{Weapon|射撃}})
|drops-3=
|enemies-3=
* {{Transient icon jp|ギュウマオウ}}<!--(gyuumaou02)--> ({{Rarity|5}} / {{Attribute|火}} / {{Weapon|横一文字}})
* {{Transient icon jp|火の黒服}}<!--(kurohukuFire01c)--> ({{Rarity|2}} / {{Attribute|火}} / {{Weapon|射撃}})
* {{Transient icon jp|水の黒服}}<!--(kurohukuWater01c)--> ({{Rarity|2}} / {{Attribute|水}} / {{Weapon|射撃}})
* {{Transient icon jp|水の黒服}}<!--(kurohukuWater01c)--> ({{Rarity|2}} / {{Attribute|水}} / {{Weapon|射撃}})
}}
On first completion award: {{Item|サロモンくんチケット}}<!--(gachaTicket)--> x1


== Event Shop ==
== Event Shop ==

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