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== Stats == | == Stats == | ||
Currently, the game has two stats: HP and ATK. Every unit has their own base stats and a growth curve unique to each stat. | Currently, the game has two stats: HP and ATK. Every unit has their own base stats and a growth curve unique to each stat. | ||
=== | === Seed === | ||
{| class="wikitable floatright" | {| class="wikitable floatright" style="text-align:center;" | ||
|[[File:Kernel HP 3.png]] | |[[File:Kernel HP 3.png]] | ||
HP Seed | |||
|[[File:Kernel ATK 3.png]] | |[[File:Kernel ATK 3.png]] | ||
ATK Seed | |||
|colspan="2"|[[File:8a2f09aef4182a19594a78467823b1ca.jpg]] | |||
Level and Skill Seed | |||
|} | |} | ||
{{Item:種}}s are geared towards increasing stats of <u>all</u> variants of a unit. So far, there's {{Item:HPの種}}, {{Item:ATKの種}}, {{Item:レベルの種}}, and {{Item:スキルの種}}. Each {{Item:種}} increases their correlated stat (that is, HP stat increase, ATK stat increase, card [[LV|Level]] increase, and [[Skills|Skill Activation Percentage]] increase). | |||
A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten. | A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten. | ||
Currently, the limit to how much HP and ATK can be raised by {{Item:種}}s is 1000 points each. | Currently, the limit to how much HP and ATK can be raised by {{Item:種}}s is 1000 points each, while {{Item:レベルの種}} and {{Item:スキルの種}} can only increase their correlated stat by 10. | ||
== Sacred Artifact Level == | == Sacred Artifact Level == |