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This issue seemed to be fixed through a change in how animations are played, as well as predownloading assets before the start of phase 1. | This issue seemed to be fixed through a change in how animations are played, as well as predownloading assets before the start of phase 1. | ||
=Web Page Soft Lock= | =Web Page Soft Lock= | ||
On Android, locking your device or swapping apps while a web page is loaded in-app (such as an event or a gacha list) will cause the page to be unable to close, requiring relaunching the app. | <s>On Android, locking your device or swapping apps while a web page is loaded in-app (such as an event or a gacha list) will cause the page to be unable to close, requiring relaunching the app.</s> | ||
This has been fixed by forcing the web object to be closed instantly the game's OnApplicationPause event is invoked. | |||
=Malformed Cache= | =Malformed Cache= |
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