Reserve Defender

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Reserve Defender
JP Name 残陽のディフェンダー
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in reverse Slash range
Proc Chance 25%

Reserve Defender
JP Name 残陽のディフェンダー
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies directly adjacent to self
Proc Chance 45%
This is an additional effect

Transients with 残陽のディフェンダー

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Ixbalanque 4All-RoundShot642558Sharp Forward Field Noble Reserve Defender Bewildering BallerWeapon Spread Shot.pngAll That's Shot Must EndGrass of the Plains