Difference between revisions of "Template:Status extended infobox"

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}}<table id="status{{#var:statusnumber}}" class="status-preview-infobox status-{{#replace:{{#var:status type|{{{type|}}}}}| |-}}" style="display:flex; flex-direction: row-reverse">
}}<div style="display:flex; flex-direction: row-reverse"><table id="status{{#var:statusnumber}}" class="status-preview-infobox status-{{#replace:{{#var:status type|{{{type|}}}}}| |-}}">
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   <th colspan="4">{{#if:{{{filename|}}}|{{#tag:mediator|https://cdn.housamo.xyz/housamo/unity/Android/icon_status/icon_status_{{lc:{{{filename|}}}}}.png}}}}{{Tooltip|{{{en name|{{{jp name|???}}}}}}|{{{jp name|}}}}}</th>
   <th colspan="4">{{#if:{{{filename|}}}|{{#tag:mediator|https://cdn.housamo.xyz/housamo/unity/Android/icon_status/icon_status_{{lc:{{{filename|}}}}}.png}}}}{{Tooltip|{{{en name|{{{jp name|???}}}}}}|{{{jp name|}}}}}</th>
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| [[Category:Unused status]]}}
| [[Category:Unused status]]}}
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</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>

Revision as of 20:59, 11 April 2021

Template documentation[view] [edit] [history] [purge]

Description

This templates creates an infobox for a status effect, as well as a status effect subobject.

Usage

To invoke the template, simply write
{{#masterdata:Status|<id>}}

Where <id> is the ID of the status.

Additional variables can also be declared to alter the infobox.

Variables

  • status en name - English name of the status. This name will usually be the one that's going to be displayed by other templates.
  • status en note - a description of the status. This description will also be displayed via Template:Status.
  • status tags - tags for the status. Among other uses, they determine where the status will appear in the navbox. Full list is below.

Status tags

See: Property:Has status tags

  • ATK Up
  • DEF Up
  • Status-related
  • Increase CP
  • Conditional
  • Affinity Burst
  • Increase HP
  • Proc rate up
  • Weapon change
  • DEF Down
  • Decrease CP
  • Decrease HP
  • Proc rate down
  • Lock movement
  • Skill acquisition
  • Extra stack (to prevent extra stackable statuses from polluting the navbox)
  • Other (default)

Usability

In order for the declared status to be declared as usable (and visible in the status navbox), there must be a /Used Skills page for a status, with the prefix matching the status English name. If done correctly, a link to the page will show up at the bottom of the infobox.

Examples

{{#vardefine:status en name|Acceleration}}
{{#vardefine:status tags|Increase CP}}
{{#vardefine:status en note|+8CP/turn for 3 turns}}
{{#masterdata:Status|35}}



Acceleration加速
Notes Gain CP each turn
Description +8CP/turn for 3 turns
Duration 3
Tags Increase CP
Base Value Maximum Value
CP Added 8
Used Skills