Difference between revisions of "Template:Skill targets"

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| 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr>
| 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr>
| 4 = <abbr title="The following range only applies to this group of transients">enemies nearby opposing units</abbr>{{#vardefine:target definition|the opposing unit}}
| 4 = <abbr title="The following range only applies to this group of transients">enemies nearby opposing units</abbr>{{#vardefine:target definition|the opposing unit}}
| 5 = <abbr title="The following range only applies to this group of transients">opposing units and enemies nearby them</abbr>{{#vardefine:target definition|the opposing unit}}
| 5 = <abbr title="The following range only applies to this group of transients">opposing units and enemies near them</abbr>{{#vardefine:target definition|the opposing unit}}
}}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}}
}}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}}
| 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}}
| 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}}

Revision as of 16:37, 10 August 2020


{{Skill targets|self=1|team=0|enemy=0}}

self

{{Skill targets|self=1|team=1|enemy=0}}

self, allies near self

{{Skill targets|self=1|team=1|enemy=1}}

self, allies near self, opposing units

{{Skill targets|self=1|team=1|enemy=2}}

self, allies near self, enemies near self

{{Skill targets|self=1|team=0|enemy=4}}

self, enemies nearby opposing units

{{Skill targets|self=1|team=0|enemy=5}}

self, opposing units and enemies near them

{{Skill targets|self=0|team=1|enemy=0}}

allies near self

{{Skill targets|self=0|team=0|enemy=0}}