Difference between revisions of "Template:Skill targets"

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(hit enemy -> opposing unit (applies to both attacking enemies and struck enemies; needs to be tested if possessed allies can trigger when-struck effects of other allies, in which case the general term "unit" would be more accurate than enemy))
Line 3: Line 3:
| 1 = self
| 1 = self
}}}}{{#arraydefine:target3|{{#switch:{{{enemy|}}}
}}}}{{#arraydefine:target3|{{#switch:{{{enemy|}}}
| 1 = hit enemy{{#vardefine:target definition|the hit enemy}}
| 1 = opposing unit {{#vardefine:target definition|the opposing unit}}
| 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr>
| 2 = <abbr title="The following range only applies to this group of transients">enemies near self</abbr>
| 4 = <abbr title="The following range only applies to this group of transients">opponents near the hit enemy</abbr>{{#vardefine:target definition|the hit enemy}}
| 4 = <abbr title="The following range only applies to this group of transients">collateral enemies nearby the opposing unit</abbr>{{#vardefine:target definition|the opposing unit}}
| 5 = <abbr title="The following range only applies to this group of transients">hit enemy and opponents next to it</abbr>{{#vardefine:target definition|the hit enemy}}
| 5 = <abbr title="The following range only applies to this group of transients">opposing unit and nearby collateral enemies</abbr>{{#vardefine:target definition|the opposing unit}}
}}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}}
}}}}<!--switched the 2 up to prioritize target definition overriding-->{{#arraydefine:target2|{{#switch:{{{team|}}}
| 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}}
| 1 | 2 = <abbr title="The following range only applies to this group of transients">allies near self</abbr>{{#vardefine:target definition|the caster}}

Revision as of 15:36, 10 August 2020


{{Skill targets|self=1|team=0|enemy=0}}

self

{{Skill targets|self=1|team=1|enemy=0}}

self, allies near self

{{Skill targets|self=1|team=1|enemy=1}}

self, allies near self, opposing unit

{{Skill targets|self=1|team=1|enemy=2}}

self, allies near self, enemies near self

{{Skill targets|self=1|team=0|enemy=4}}

self, collateral enemies nearby the opposing unit

{{Skill targets|self=1|team=0|enemy=5}}

self, opposing unit and nearby collateral enemies

{{Skill targets|self=0|team=1|enemy=0}}

allies near self

{{Skill targets|self=0|team=0|enemy=0}}