Difference between revisions of "Template:Skill description"

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(Just go play Eidos)
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{{#if:{{#var:effect present|}}| + }}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
{{#if:{{#var:effect present|}}| + }}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 ||
}}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 ||
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{add_sp_v|0}}}|0|
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{Movement change|horizontal={{{add_sp_h|0}}}|vertical={{{add_sp_v|0}}}}}{{#if:{{#var:skill page|}}|{{#ifexpr:{{{add_sp_h|0}}} > 0 and {{{add_sp_v|0}}} > 0|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}}|{{#ifexpr:{{{add_sp_h|0}}} > 0|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}}}}{{#ifexpr:{{{add_sp_v|0}}} > 0|{{#vardefine:effect tags|Add vertical move;{{#var:effect tags}}}}}}}}}}<!--{{#ifeq:{{{add_sp_v|0}}}|0|
[[Increase Movement|Increases horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}}
{{#ifexpr:{{{add_sp_h|0}}} > 0|[[Increase Movement|Increase horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}}
}}|{{#ifeq:{{{add_sp_h|0}}}|0|
}}|Decrease horizontal movement by {{#expr:-{{{add_sp_h|0}}}}}}}|{{#ifeq:{{{add_sp_h|0}}}|0|
[[Increase Movement|Increases vertical movement]] by {{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add vertical move;{{#var:effect tags}}}}
{{#ifexpr:{{{add_sp_v|0}}} > 0|[[Increase Movement|Increase vertical movement]] by {{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add vertical move;{{#var:effect tags}}}}
}}|
}}|Decrease vertical movement by {{#expr:-{{{add_sp_v|0}}}}}}}|
[[Increase Movement|Increases omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}}
{{#ifexpr:{{{add_sp_v|0}}} > 0 or {{{add_sp_h}}} > 0|[[Increase Movement|Increase omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}}
}}}}}}{{#vardefine:effect present|true}}
}}|Decrease omnidirectional movement by {{#expr:-{{{add_sp_h|0}}}}}x{{#expr:-{{{add_sp_v|0}}}}}}}}}}}-->{{#vardefine:effect present|true}}
}}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}}
}}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Blowback|{{#ifexpr:{{{knockback}}} > 0|Push away|Attract}}]] {{#var:target}} by {{#expr:abs({{{knockback}}})}} square{{#ifexpr:abs({{{knockback}}}) = 1||s}}{{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Blowback|{{#ifexpr:{{{knockback}}} > 0|Push away|Attract}}]] {{#var:target}} by {{#expr:abs({{{knockback}}})}} square{{#ifexpr:abs({{{knockback}}}) = 1||s}}{{#vardefine:effect present|true}}

Revision as of 04:23, 5 December 2021

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Description

This template generates a skill description based on the ingame variables. Variables with a lacking parameter get replaced with 0. Additionally, it also creates a categorization subobject if called on skill infobox pages. This subobject is later used in Template:Skill list and Template:Skill list table.

Usage

It is not recommended to directly invoke this template. Instead, use
{{#masterdata:SkillDesctiption|<id>|effect=<effect>}}

Where <id> is ID of the skill, <effect> is ID of the skill effect. Refer to Template:Skill bundle to see full skill desriptions.

Beside arguments that match ingame variables, there are following arguments:

Variables

  • short description - undeclare this variable before directly calling this template to force long skill descriptions for every skill effect.

Usage examples

{{Skill description
|timing=19
|target_my_team=1
|range_h=99
|range_v=99
|range_d=99
|is_square=1
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies on the entire board

{{Skill description
|timing=18
|target_self=1
|rate_2_use=50
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_surplus=1
|turn_interval_is_total_turn=1
}}

(Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self

{{Skill description
|timing=1
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|regist_knockback=99
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Resists forced backward movement

{{Skill description
|timing=17
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|add_money=5
|max_add_money=5
|turn_interval=1
|turn_interval_is_total_turn=1
|support_ok=1
}}

Additional Coin (+5%)

{{Skill description
|timing=7
|target_enemy=1
|rate_2_use=50
|mult=100
|mult_max=100
|knockback=-1
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Attract hit units by 1 square

{{Skill description
|skill_id=691
|effect_serial_id=1
|timing=8
|target_enemy=1
|rate_2_use=100
|mult=150
|mult_max=150
|add_status_id=19
|anti_status_id=19
|turn_interval=1
|turn_interval_is_total_turn=1}}

Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies


(Server Error 😔) Apply Skill LockCannot activate skills for 5 turns. (Debuff) to self, hit units and alliesThe following range only applies to this group of transients