Template:Skill targets

Revision as of 15:36, 10 August 2020 by Arathun (talk | contribs) (hit enemy -> opposing unit (applies to both attacking enemies and struck enemies; needs to be tested if possessed allies can trigger when-struck effects of other allies, in which case the general term "unit" would be more accurate than enemy))


{{Skill targets|self=1|team=0|enemy=0}}

self

{{Skill targets|self=1|team=1|enemy=0}}

self, allies near self

{{Skill targets|self=1|team=1|enemy=1}}

self, allies near self, opposing unit

{{Skill targets|self=1|team=1|enemy=2}}

self, allies near self, enemies near self

{{Skill targets|self=1|team=0|enemy=4}}

self, collateral enemies nearby the opposing unit

{{Skill targets|self=1|team=0|enemy=5}}

self, opposing unit and nearby collateral enemies

{{Skill targets|self=0|team=1|enemy=0}}

allies near self

{{Skill targets|self=0|team=0|enemy=0}}