Template:Skill targets
Revision as of 15:36, 10 August 2020 by Arathun (talk | contribs) (hit enemy -> opposing unit (applies to both attacking enemies and struck enemies; needs to be tested if possessed allies can trigger when-struck effects of other allies, in which case the general term "unit" would be more accurate than enemy))
{{Skill targets|self=1|team=0|enemy=0}}
self
{{Skill targets|self=1|team=1|enemy=0}}
self, allies near self
{{Skill targets|self=1|team=1|enemy=1}}
self, allies near self, opposing unit
{{Skill targets|self=1|team=1|enemy=2}}
self, allies near self, enemies near self
{{Skill targets|self=1|team=0|enemy=4}}
self, collateral enemies nearby the opposing unit
{{Skill targets|self=1|team=0|enemy=5}}
self, opposing unit and nearby collateral enemies
{{Skill targets|self=0|team=1|enemy=0}}
allies near self
{{Skill targets|self=0|team=0|enemy=0}}