Gunzo/Strategy
NOTE: This page currently under construction.
(This page is for Gunzo strategy guide. For the standard Gunzo page, click here.)
Overview
Adapted with permission from Kiraidi's Tier List
☆3/☆4 Gunzo
Gunzo’s skills somewhat contradict each other. He’s a Berserk unit, meaning he already needs obligatory defensive buffs if he wants to last at all, this already makes Default pointless on top of his Charge not being good past damage, which is where his much-needed defensive buff lies, thus making his LB1 somewhat pointless too. However, with the new skill evolution The Lovesick+, this issue is mostly mitigated, making the use of his LB3 much more exploitable.
☆5 Valentine Gunzo
Thanks to Berserk and Fighting Spirit, Gunzo (Valentine) sees benefit in considerably increased damage, which along with his element and attack range can prove quite powerful, he’s also a considerable CP battery thanks to Charge and LB3, with Acceleration easily stacking with other CP sources, that through LB1 he applies to himself to reach his Charge faster. It’s perhaps the main source of CP he can give to his allies while nuking away the victims hit by it. What drags him down is the fact that Berserk with no way to reduce incoming damage automatically makes his durability rather poor, it’s no use having an unit that’s KO’d in 1-2 hits at most and he actually needs to be hit in order to get Fighting Spirit going, so if you want to use him at all, you must absolutely consider defensive buffs at minimum, or else he’s as good as dead by the start of the match.
Highlights
Adapted with permission from Kiraidi's Tier List
☆3/☆4 Gunzo
Class: Glass Cannon, Offensive Support
Gameplay role:
Pros
+ LB2 Berserk helps his damage quite well in exchange of worsened durability, said damage also extending to his Charge.
+ LB makes him a moderately good CP battery, Accel being a buff that easily stacks with other CP methods.
Cons
- Berserk, with him having no way to patch up its negatives (past Charge, which won’t do much) makes his durability pretty terrible, even more so against Water. This weakness is greatly mitigated by evolving the skill, however.
- From the above point, it also makes his Default useless since he should be discouraged from being hit at all.
- His Charge isn’t anything worth noting past potentially good damage, trivializing his Default and LB1.
☆5 Valentine Gunzo
Class: Glass Cannon, Offensive Support
Gameplay role:
Pros
+ Default Berserk along with LB2 bolsters his damage considerably, which also applies to his Charge, that by itself is fantastic to fill up his and his allies’ CP.
+ LB1 Acceleration allows him to reach his fantastic Charge faster.
+ LB3 has an amazing effect range as well as applying basically LB1, whose benefits have already been stated.
Cons
- Berserk makes his durability pretty terrible, which makes LB2 a bonus that’s generally hard to get.
- LB3 may have a fantastic effect range and buff, but it’s gated by a so-so proc rate.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | Max HP (unseeded) | Max HP (seeded) | Max ATK (unseeded) | Max ATK (seeded) | Max normal ATK per square (unseeded) | Max normal ATK per square (seeded) | Max CS ATK per square (unseeded, SALV1) | Max CS ATK per square (seeded, SALV1) |
---|---|---|---|---|---|---|---|---|
6303 | 8303 | 3567 | 5139 | 1962 | 2826 | 3924 | 5653 | |
7006 | 8976 | 4192 | 5784 | 2306 | 3181 | 6917 | 9544 | |
7144 | 9072 | 5222 | 6910 | 2872 | 3801 | 5848 | 7740 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Arbitrary Team Name (≥X cost)
Team Details (submitted by UserName) | |||||
---|---|---|---|---|---|
Gunzo 【Debuffer】 |
Gunzo 【Moveslut, CP Battery】 |
Gunzo 【Healer, Tank】 |
Gunzo 【Support unit】 |
Licht 【example of variant call】 |
Anyone / no one 【Flexible】 |
Example team function description.