Bugs

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Game Stuck On Downloading

Screenshot Tokyo Afterschool Summoners 20180318-181938.png

Whether it's an app or Android update, sometimes the game will refuse to progress after allegedly downloading. The go-to fix is:

  • Backup AuthKey: /SD/Android/data/jp.co.lifewonders.housamo/files/Data/AuthKey
  • Remove /SD/Android/data/jp.co.lifewonders.housamo/files/ (or every other folder except /SD/Android/data/jp.co.lifewonders.housamo/files/Data/)
  • If you're keeping /SD/Android/data/jp.co.lifewonders.housamo/files/Data/, remove /SD/Android/data/jp.co.lifewonders.housamo/files/Data/MasterDataVersions
  • Remove /SD/Android/data/jp.co.lifewonders.housamo/files/
  • Remove /SD/Android/data/jp.co.lifewonders.housamo/cache
  • Relaunch the app, or copy AuthKey to /SD/Android/data/jp.co.lifewonders.housamo/files/Data/AuthKey

You may be able to get away with removing the cache and MasterDataVersions, but an almost clean slate will do.

Cache-related Soft Lock

During a charge animation, if the game doesn't have the images for characters cached, the game soft locks. This is (probably) due to the game process the animation faster than it could cache the textures (due to a slow internet connection or server stress), causing it to try to shrink empty textures. The devs could avoid this by implementing a universal missing texture (such as the pink checkerboard Source uses) as a placeholder for missing assets. As for a temporary hot fix right now, the end user could slow down the game speed (either by the in-battle option, or for cease usage of game tuning apps that reduce the internal rendering resolution to reduce frame time).

This issue seemed to be fixed through a change in how animations are played, as well as predownloading assets before the start of phase 1.

Web Page Soft Lock

On Android, locking your device or swapping apps while a web page is loaded in-app (such as an event or a gacha list) will cause the page to be unable to close, requiring relaunching the app.

Malformed Cache

Bug-oreo-1.png Bug-oreo-2.png

There's some odd behavior when running Housamo on Android 8.0 the game fails to initialize properly from a clean slate. From what's given, asset appear to cache when they can't. More information on (the theoretically) why here.

The steps to restore the game back to a playable state is also as followed:

  • Backup /SD/Android/data/jp.co.lifewonders.housamo/files/Data/
  • Delete /SD/Android/data/jp.co.lifewonders.housamo/files/Data/MasterDataVersions
  • Delete /SD/Android/data/jp.co.lifewonders.housamo/
  • Start the app, and let it properly initialize (this will take some time)
  • Close the app after you reach the title screen
  • Copy your backup of /SD/Android/data/jp.co.lifewonders.housamo/files/Data/

Time Zone and Daily Quests

In the version 3.1.3 of the game (No one knows if this trouble will repaired soon), the daily quests don't work properly. This is because they're now working based on your smartphone's time and/or time zone, and not linked to their server's time. To play them as always, set your time zone to Tokyo (GMT+9), and you can play them now.

Additional warning, some users have experienced a complete lock of quests after changing their timezones, it is advised to not attempt it before further notice or accept the risk of being unable to play for the period it would take for your device to be at the same date as Japan.