Difference between revisions of "All"

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(Created page with "{{Card properties sidebar}} frame|right|Infinity icon representing the All weapon. File:Weapon Spread All.png|frame|right|Yellow indicates the...")
 
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The {{weapon type|all}} weapon type has also referred been referred to as All-Area. Cards with All weapon type attacks enemies occupying all squares. All cards attack enemies occupying all squares.The damage output is the product card's ATK and the All penalty multiplier (0.1). All cards gain ≥1 CP for every instance they hit a card with >0 HP, and ≥1 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. All souls and licences currently do not exist.  
The {{weapon type|all}} weapon type has also referred been referred to as All-Area. Cards with All weapon type attacks enemies occupying all squares. All cards attack enemies occupying all squares.The damage output is the product card's ATK and the All penalty multiplier (0.1). All cards gain ≥1 CP for every instance they hit a card with >0 HP, and ≥1 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. All souls and licences currently do not exist.  


=Normal Weapon Type=
=Normal weapon type=


Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. Currently, no cards have All for a normal weapon type. A full list of cards with All for their normal weapon type can be found {{Cl|All transients|here}}.
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. Currently, no cards have All for a normal weapon type. A full list of cards with All for their normal weapon type can be found {{Cl|All transients|here}}.


=Weapon Change=
=Weapon change=


Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Alp}} has a skill (his charge skill) that bestows Weapon Change (All). A full list of skills and cards that bestow Weapon Change (All) can be found {{Cl|Skill that uses Weapon Change (All)|here}}.
Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Alp}} has a skill (his charge skill) that bestows Weapon Change (All). A full list of skills and cards that bestow Weapon Change (All) can be found {{Cl|Skill that uses Weapon Change (All)|here}}.


=Charge Skill Attack Type=
=Charge attack weapon type=


When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in All type can be found [[Charge Skill (All)|here]].
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in All type can be found [[Charge Skill (All)|here]].
Retrieved from "https://housamo.wiki/All"