Difference between revisions of "Category:All-Round Transients"
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(one last thing before bed zzzz) |
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[[File:Element none.png|thumb|Gray symbol representing the All-Round attribute.]] | [[File:Element none.png|thumb|Gray symbol representing the All-Round attribute.]] | ||
Unlike units of other attributes, | The {{attribute|All}} attribute is also referred to as None in in-game files (not to be mistaken with {{weapon|無}} weapon), and is sometimes simply referred to as All (not to be mistaken will [[Charge Skill (All)|All]] weapon). Unlike units of other attributes, All-Round units do not have damage multipliers when facing other units of specific attributes. It can also be thought as All-Round units having the same multiplier for all units, as indicated in the table below. | ||
{| class="wikitable" | {| class="wikitable" |