Difference between revisions of "Ose/Strategy"

Jump to navigation Jump to search
(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Ose strategy guide. For the standard Ose page, click here.)'' ==Overview== Example overview...")
 
Line 13: Line 13:


'''Gameplay Role:'''  
'''Gameplay Role:'''  
*Ose's main role, both for his 3 and 4 star variants is to safely strike foes from a distance. Lacing his golden gun and bullets with a slew of debuffs that reduce the opponents damage output and skill activations in order to decrease damage taken for you're front line units. While also punishing buffers by removing one enemy buff per turn. Due to the nature of Ose's abilities, he can easily be classified as a ranged support unit. Using his Skills to keep the enemy from activating theirs and weakening them as much as possible.


'''Pros'''
'''Pros'''
Line 20: Line 22:
'''Cons'''
'''Cons'''


- Example con
*Ose only posseses the Vigor Buff, and no other damage or CP enhancing abilities, All of his attacks are mostly designed to pester and weaken the enemy rather than actually killing them. Causing him to lack aggression.
 
*Due to his attack type and lack of CP enhancers, Ose Players will have a hard time activating Ose's "10000 Lies in the Blink of an Eye". And will often be unable to use his Charge Attack until very late into a battle without the aid of CP units like Goemon.


==Gameplay Role==
==Gameplay Role==