Difference between revisions of "Checklist:Plans for 2018"
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<includeonly>LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown. | |||
* A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals). | |||
* Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s. | |||
* Skill Strengthening Quests to make specific skills better, be it through activation chances or effects. LW is planning on implementing this for eight to ten skills, including [[Castaway]] and [[Protector]]. | |||
* Harder quests containing bosses from [[Main Quest]] chapters 2 through 4 that will give special rewards. | |||
* Additionally, new quests involving gimmicks, such as relations between units, are expected. | |||
* Expanding the implementations of companion skins | |||
* Separate from team formations, a feature will be added to set units for each attribute for support. | |||
* Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down. | |||
* Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color. | |||
* Translation of [[Main Quest]]s up to Chapter 5 in English and Chinese (both simplified and traditional). | |||
* 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear. | |||
As usual, details will be added when announced.</includeonly> | |||
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