Difference between revisions of "Suzuka/Strategy"
(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Suzuka strategy guide. For the standard Suzuka page, click here.)'' ==Overview== ''Adapted...") |
|||
(One intermediate revision by one other user not shown) | |||
Line 6: | Line 6: | ||
==Overview== | ==Overview== | ||
===☆3/☆4 Suzuka=== | |||
Despite a cool design, {{Transient icon|Suzuka}}’s skills sound great on paper, yet in practice they can be a little underwhelming. Her Default and LB3 are worth noting as centerpieces since she’ll remove Bind herself every time she suffers it and gains offensive momentum every level while LB3 slaps Curse on enemies she hits with certainty and add some flat HP damage along the way, this can be pronounced through Charge with | ''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview:☆3/☆4 Suzuka is sufficiently modified.'' | ||
Despite a cool design, {{Transient icon|Suzuka}}’s skills sound great on paper, yet in practice they can be a little underwhelming. Her Default and LB3 are worth noting as centerpieces since she’ll remove Bind herself every time she suffers it and gains offensive momentum every level while LB3 slaps Curse on enemies she hits with certainty and add some flat HP damage along the way, this can be pronounced through Charge with Combo, but it’s not that stellar to comment on. She has Insight just by moving as well, which help round up her proc rates, this may sound fantastic but she can perfectly live without such boon. One thing’s for certain, with a party that can play and amplify her strengths, her Combo will be put to very good use thanks to her element and playstyle being suitable for it, she just needs a push from party members in that sense. Bear in mind her Wide Slash range as 4☆, which sacrifices damage for range, further pushing that she needs more buffs to make approach of it. | |||
===☆4 Fashionista Suzuka=== | |||
Example overview | |||
==Highlights== | ==Highlights== | ||
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.'' | ===☆3/☆4 Suzuka=== | ||
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights:☆3/☆4 Suzuka is sufficiently modified.'' | |||
'''Class:''' Bruiser | '''Class:''' Bruiser | ||
Line 28: | Line 36: | ||
'''Cons''' | '''Cons''' | ||
- Even though they sound awesome together, | - Even though they sound awesome together, Glint and Combo don’t synergize all that well with her skills. | ||
- The special bonus damage from LB2 and Charge remain very situational to be usable. | - The special bonus damage from LB2 and Charge remain very situational to be usable. | ||
- Past damage under Default, her Charge isn’t exactly good due to an aforementioned point, this also applies to her attack range as 4☆, where her damage can suffer in exchange of more unnecessary range. | - Past damage under Default, her Charge isn’t exactly good due to an aforementioned point, this also applies to her attack range as 4☆, where her damage can suffer in exchange of more unnecessary range. | ||
===☆3/☆4 Suzuka=== | |||
'''Class:''' | |||
'''Gameplay Role:''' | |||
'''Pros''' | |||
+ Example pro | |||
'''Cons''' | |||
- Example con | |||
==Gameplay Role== | |||
Example gameplay role breakdown. | |||
==Gameplay Role== | ==Gameplay Role== | ||
Line 47: | Line 73: | ||
|- | |- | ||
| {{Transient icon|Suzuka|rarity=4|size=medium|frame=y}} || 6732 || 8664 || 4411 || 6030 || 1412 || 1930 || 4235 || 5789 | | {{Transient icon|Suzuka|rarity=4|size=medium|frame=y}} || 6732 || 8664 || 4411 || 6030 || 1412 || 1930 || 4235 || 5789 | ||
|- | |||
| {{Transient icon|Suzuka|rarity=4|variant=Fashionista|size=medium|frame=y}} || 6328 || 8231 || 4954 || 6615 || 4954 || 6615 || 14862 || 19844 | |||
|} | |} | ||
Latest revision as of 11:14, 6 June 2021
NOTE: This page currently under construction.
(This page is for Suzuka strategy guide. For the standard Suzuka page, click here.)
Overview
☆3/☆4 Suzuka
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview:☆3/☆4 Suzuka is sufficiently modified.
Despite a cool design, Suzuka’s skills sound great on paper, yet in practice they can be a little underwhelming. Her Default and LB3 are worth noting as centerpieces since she’ll remove Bind herself every time she suffers it and gains offensive momentum every level while LB3 slaps Curse on enemies she hits with certainty and add some flat HP damage along the way, this can be pronounced through Charge with Combo, but it’s not that stellar to comment on. She has Insight just by moving as well, which help round up her proc rates, this may sound fantastic but she can perfectly live without such boon. One thing’s for certain, with a party that can play and amplify her strengths, her Combo will be put to very good use thanks to her element and playstyle being suitable for it, she just needs a push from party members in that sense. Bear in mind her Wide Slash range as 4☆, which sacrifices damage for range, further pushing that she needs more buffs to make approach of it.
☆4 Fashionista Suzuka
Example overview
Highlights
☆3/☆4 Suzuka
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights:☆3/☆4 Suzuka is sufficiently modified.
Class: Bruiser
Gameplay Role:
Pros
+ A nice, standard offensive self-buff along with the amazing Bind-immunity trait.
+ Insight helps round up her Default and LB3 proc rates.
+ LB3 allows her to slap Curse and moderate flat HP damage to her targets, which can help reduce incoming enemy damage.
Cons
- Even though they sound awesome together, Glint and Combo don’t synergize all that well with her skills.
- The special bonus damage from LB2 and Charge remain very situational to be usable.
- Past damage under Default, her Charge isn’t exactly good due to an aforementioned point, this also applies to her attack range as 4☆, where her damage can suffer in exchange of more unnecessary range.
☆3/☆4 Suzuka
Class:
Gameplay Role:
Pros
+ Example pro
Cons
- Example con
Gameplay Role
Example gameplay role breakdown.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | Max HP (unseeded) | Max HP (seeded) | Max ATK (unseeded) | Max ATK (seeded) | Max normal ATK per square (unseeded) | Max normal ATK per square (seeded) | Max CS ATK per square (unseeded, SALV1) | Max CS ATK per square (seeded, SALV1) |
---|---|---|---|---|---|---|---|---|
6102 | 8072 | 3802 | 5401 | 1711 | 2430 | 2433 | 3457 | |
6732 | 8664 | 4411 | 6030 | 1412 | 1930 | 4235 | 5789 | |
6328 | 8231 | 4954 | 6615 | 4954 | 6615 | 14862 | 19844 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Arbitrary Team Name
Team Details (submitted by UserName) | |||||
---|---|---|---|---|---|
Suzuka 【Debuffer】 |
Suzuka 【Moveslut, CP Battery】 |
Suzuka 【Healer, Tank】 |
Suzuka 【Support unit】 |
Licht 【example of variant call】 |
Anyone / no one 【Flexible】 |
Cost: ≥X |
Example team function description.