Difference between revisions of "Template:Skill trigger timing"
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(do skill-disabling debuffs prevent quest victory effect activation :thought_bubble:) |
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| 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other.}} | | 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other.}} | ||
<!--Triggered before something is applied (resistance)--> | <!--Triggered before something is applied (resistance)--> | ||
| 11| 状態異常時 = {{Tooltip|Status Resistance|Triggers directly before receiving any status. Prevents given statuses from being applied at all.}} | | 11| 状態異常時 = {{Tooltip|Status Resistance|Triggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.}} | ||
| 1 | 強制移動時 = {{Tooltip|Blowback Resistance|Prevents forced movement in the given trajectories, regardless of which unit applied it.}} | | 1 | 強制移動時 = {{Tooltip|Blowback Resistance|Prevents forced movement in the given trajectories, regardless of which unit applied it.}} | ||
<!--Triggered after something is applied--> | <!--Triggered after something is applied--> |
Revision as of 16:01, 14 September 2020
Description
This templates translates Japanese skill trigger timing into English.
Usage
{{Skill trigger timing |<trigger> }}
Parameters
- trigger
- The skill's trigger timing in Japanese.
Examples
{{Skill trigger timing|CS発動後}}
Any CS HitFor each unit hit, even if they're at 0HP. Triggered and applied before damage calculation.
Maintenance
Adding A New Timing
- Add a new timing by inserting it into the template before
#default
.