Difference between revisions of "Surtr/Strategy"

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(Ara trying to appease me by making Surtr's stats higher than they should be)
 
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==Overview==
==Overview==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


===☆3/☆5 Surtr===
===☆3/☆5 Surtr===
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==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''


===☆3/☆5 Surtr===
===☆3/☆5 Surtr===
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==Stats and Seed Usage==
==Stats and Seed Usage==


{| class="wikitable"
{{Transient stat table|Surtr}}
|-
! Unit !! Max HP (unseeded) !! Max HP (seeded) !! Max ATK (unseeded) !! Max ATK (seeded) !! Max normal ATK per square (unseeded) !! Max normal ATK per square (seeded) !! Max CS ATK per square (unseeded, SALV1) !! Max CS ATK per square (seeded, SALV1)
|-
| {{Transient icon|Surtr|rarity=3|size=medium|frame=y}} || 6498 || 8530 || 3383 || 4923 || 1860 || 2707 || 3044 || 4430
|-
| {{Transient icon|Surtr|rarity=5|size=medium|frame=y}} || 9005 || 11047 || 4088 || 5572 || 1308 || 1783 || 5233 || 7132
|-
| {{Transient icon|Surtr|rarity=4|variant:Valentine|size=medium|frame=y}} || 6014 || 7833 || 5319 || 7049 || 2394 || 3172 || 7181 ||9516
|}
 


Example description
Example description

Latest revision as of 02:56, 3 February 2020

NOTE: This page currently under construction.

(This page is for Surtr strategy guide. For the standard Surtr page, click here.)

Overview

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.

☆3/☆5 Surtr

Thanks to his skills heavily patching up his downsides from his element, Surtr works considerably well as an impervious frontline tank who also works as a healer and defensive support thanks to his LB1 and LB3, which help both him and his allies very well in that area. Default is a nice bonus that allows him to progressively eat enemy buffs, potentially crippling some of them. If that’s not enough, he still gets Evasion every now and then so you can let him sponge as much damage as needed. His only downsides are lack of particularly high damage due to Berserk’s very low proc rate and his Charge attack range not helping much, even if his element is supposed to help a bit.

☆4 Valentine Surtr

Trading whatever armor he had on for an apron, Surtr (Valentine) shows his devotion to his children through rather offensive ways. As a fairly unique glass cannon archetype, he relies more on ailments than offensive buffs to deal formidable damage (that can still be perfectly increased with any buffs of the sort), among these ailments being a rather high-rate Charm thanks to Insight, this allows for a very swift shutdown of priority targets and amplify his own damage as he wishes. He also gets some other bonuses such as partial ailment immunity and a good way to apply Fervor to units around him and himself. The only problem there is that it’s tricky to manage his ailments on the targets he wants and if he doesn’t have them up and/or runs out of his buff, his damage will fall very short for a while. Nonetheless, his strong aspects are spectacular, making his flaws fall short in comparison in the end.

Highlights

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.

☆3/☆5 Surtr

Class: Tank, Healer, Defensive Support

Gameplay role:

Pros

+ Default is a considerable pseudo-Purge, proper management of it can cripple buff-reliant enemies considerably.

+ LB1 offers immediate endurance to him and his protected ally before any incoming damage.

+ LB2 Evasion ensures he won’t be caught offguard by any burst damage for thee turn he attains it.

+ LB3 helps him and his party very well thanks to a fantastic heal and defensive buff on demand, which is just as good on 3☆.

Cons

- One can argue he trades off too much damage for endurance as 5☆, Berserk certainly helps but it has low proc rate, it’s even worse on 5☆ due to attack range.

- Charge essentially only ignores Evasion in general, but due to the above point, it’ll take some backup for it to hurt, otherwise it’s decent at best.

☆4 Valentine Surtr

Class: Glass Cannon, Disruptive Support

Gameplay role:

Pros

+ A very unique form of damage output thanks to a rare offensive buff with Fervor and two special damage increases he meets very easily.

+ A higher than average Charm rate, paired with Insight makes him quite potent for a full shut-down of priority targets.

+ With this specific proc method, Status Barrier essentially makes him immune to incoming ailments if you manage it properly.

+ His Charge can be quite strong if you meet all the damage requirements, coming with the bonus of removing any and all enemy buffs at once.


Cons

- Relies a lot on his ailments to hurt, it can be somewhat difficult to manage at times if Charm doesn’t happen, this also extends to his Charge.

- Status Barrier isn’t foolproof, it may grant him essential immunity but if there’s more than one ailment applied, it won’t block them all.

- Most of his LB3 is a bonus you may not usually meet, having him die for it is far from a good tradeoff despite the great effects it has.


Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit (Effective) HP Base ATK ATK per square CS ATK per square (SALV1)
Unseeded Seeded Unseeded Seeded Unseeded Seeded Unseeded Seeded
Icon frame rarity 3.pngInfernal element icon.pngThrust weapon icon.png 6498 8530 3383 4923 1860 2707 3044 4430
Icon frame rarity 5.pngInfernal element icon.pngLong Slash weapon icon.png 9005 11047 4088 5572 1308 1783 5233 7132
Icon frame rarity 4.pngFire element icon.pngSnipe weapon icon.png 6014 7833 5319 7049 1383 1833 4149 5498


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Surtr
【Debuffer】

Surtr
【Moveslut, CP Battery】

Surtr
【Healer, Tank】

Surtr
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples