Difference between revisions of "Alice/Strategy"

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==Overview==
==Overview==


===☆4 Alice===  
==={{Star|4}} Alice===  


While Alice used to be a pure Dazzler without much else to offer, her skill evolution added some more niche to her. In addition to expanding her Dazzle range even further, she can now do something similar to {{Transient icon|Shiva|rarity=5|}}'s CS, but in magic range and only on the enemy's side. Like Shiva, Alice has control over when this happens, so she can safely move to utilize it when enemies have stacked enough buffs to outweigh any debuffs they may be holding. Conveniently, as this happens on move in the same range as her attack, targets are nearly guaranteed to be left with Dazzle, plus any other debuffs her allies might bring.
While Alice used to be a pure Dazzler without much else to offer, her skill evolution added some more niche to her. In addition to expanding her Dazzle range even further, she can now do something similar to {{Transient icon|Shiva|rarity=5|}}'s CS, but in magic range and only on the enemy's side. Like Shiva, Alice has control over when this happens, so she can safely move to utilize it when enemies have stacked enough buffs to outweigh any debuffs they may be holding. Conveniently, as this happens on move in the same range as her attack, targets are nearly guaranteed to be left with Dazzle, plus any other debuffs her allies might bring.


===☆5 Halloween Alice===
==={{Star|5}} Halloween Alice===


One of the few female 5* units, and the only limited one, Halloween Alice easily shows her age even after her skill evolution. Having Attack Up at phase start, higher base attack value and Slash range, she can provide much better damage than her 4* version. She can also apply Dazzle the same as before, though at smaller range which can be brought back to her original Magic range on move in exchange for thinned damage spread. Additionally, she can provide some team healing and CP, but this skill needs defensive support from allies or her own Dazzle, as she has no other means of self-defense and can easily die, especially to Aether units.
One of the few female {{Star|5}} units, and the only limited one, Halloween Alice easily shows her age even after her skill evolution. Having Attack Up at phase start, higher base attack value and Slash range, she can provide much better damage than her {{Star|4}} version. She can also apply Dazzle the same as before, though at smaller range which can be brought back to her original Magic range on move in exchange for thinned damage spread. Additionally, she can provide some team healing and CP, but this skill needs defensive support from allies or her own Dazzle, as she has no other means of self-defense and can easily die, especially to Aether units.


==Highlights==
==Highlights==




===☆4 Alice===  
==={{Star|4}} Alice===  


'''Class:''' Disruptive Support
'''Class:''' Disruptive Support


'''Gameplay Role:'''  
'''Gameplay Role:''' Debuffer


'''Pros'''
'''Pros'''
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- Removing all buffs and debuffs from enemies does not pair well with units who also rely on debuffing enemies.
- Removing all buffs and debuffs from enemies does not pair well with units who also rely on debuffing enemies.


===☆5 Halloween Alice===
==={{Star|5}} Halloween Alice===


'''Class:''' Disruptive Support/Glass Cannon
'''Class:''' Disruptive Support, Glass Cannon


'''Gameplay Role:'''  
'''Gameplay Role:''' Debuffer, Damage Dealer, Healer


'''Pros'''
'''Pros'''
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