Template:Skill extended infobox

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Description

This templates creates a formatted infobox using the skill information as well as a skill subobject.

Usage

Just like many other major templates, this one uses the masterdata extension. To invoke the template, simply write
{{#masterdata:Skill|<id>|format=<format>}}

Where <id> is ID of the skill, <format> is infobox format. These include:

  • wiki - the default one. Translates skill descriptions, lists transients that use the skill and adds a guide template at the bottom.
  • others - ???

To see preparsed version of the template, go to https://api.housamo.xyz/housamo/api/parse/skill/?skill_id=<id>, where <id> is ID of the skill.

The template can be interacted with using variables.

Variables

All of the variables below apply to the wiki format. Their effect on other formats is unknown.

Variables that can be commonly encountered on skill pages:

  • skill en name - English translation of the skill name. English names get automatically updated to official ones if translations are found in the game files.
  • skill evolution - ID of an evolved version of the skill. Multiple IDs should be separated with a semicolon.
  • hide guide - set to true to hide the guide from appearing. This is useful when invoking multiple skill infoboxes on one page.

Variables used by other templates:

  • hide transient skill list - set to true to hide the transient list from appearing.
  • ar skill page/charge skill page - set these variables to anything to indicate the type of a skill. This is useful for queries and stuff.

Examples

{{#vardefine:skill en name|Example translation}}
{{#vardefine:hide guide|true}}
{{#vardefine:skill evolution|2020}}
{{#masterdata:Skill|1000|format=wiki}}




Example translation
JP Name 毒無効
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Poison-100~-200HP/turn for 5 turns (Debuff)
Proc Chance 100%
Evolution(s) Exceptional Calculator

Transients with 毒無効

No transients found that satisfy the search criteria.