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  • {{#vardefine:status en name|Melee Defense}} {{#vardefine:status en note|Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Slash-ranged, Blow-ranged and Long Slash-ra
    471 bytes (58 words) - 07:34, 14 December 2021
  • ...the stats, Hogen remains a decent unit despite his simplicity and lack of skill evolution. Default inflicts {{Status|en name=Bind}} on enemies he can reach ...val Hogen remains a powerful unit who can only get better with an eventual skill evolution.
    4 KB (681 words) - 20:10, 17 December 2021
  • ...o considerable damage at good range, while the blowback can keep surviving melee enemies at bay before they can be finished off. Defensively, he has comfort ...g {{Status|en name=Nourishment}} is a considerable boost to his damage and defense, but to best utilize it he needs someone to feed him past his appearance. T
    4 KB (667 words) - 00:02, 11 December 2022
  • An old unit with no skill evolution to set apart his two rarities, Xolotl manages to remain a decent ...am support. His two unique phase start effects allow one ally unparalleled defense and offense for up to two turns, though this requires them to move and is b
    5 KB (803 words) - 16:37, 12 December 2021