Difference between revisions of "Skills"

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== Buff and Debuff durations ==
== Buff and Debuff durations ==
'''1. Buffs and debuffs do not have their durations refreshed when applied again.'''  For example, if you were to cast Blessing on an ally with Youl, they would be Blessed for 4 turns.  If you were to wait 3 turns and cast it on the same ally with Youl again, the buff will '''not''' reset and the Blessing will wear off the next turn.<br />
'''1. Buffs and debuffs do not have their durations refreshed when applied again.'''  For example, if you were to cast Blessing on an ally with Youl, they would be Blessed for 4 turns.  If you were to wait 3 turns and cast it on the same ally with Youl again, the buff will '''not''' reset and the Blessing will wear off the next turn.  Also, buffs that have an activation timing of Beginning of Phase are applied AFTER buffs have counted down.  Therefore it's safe to wipe out an enemy Phase with 1 buff turn remaining if you want to reapply a buff that has a Beginning of Phase timing.<br />
''' 2. Buffs and debuffs applied to your team on your team will always count down by 1 at the beginning of you turn.''' <br />
''' 2. Buffs and debuffs applied to your team on your team will always count down by 1 at the beginning of you turn.''' <br />
For example, if you apply the buff Blessing to an ally, it will have a countdown of 4.  Then, at the start of your turn, Blessing healing effect will apply, and THEN count down by 1, for 4 turns.  This means Blessing will heal you 4 times, the same as its listed turn duration.<br />
For example, if you apply the buff Blessing to an ally, it will have a countdown of 4.  Then, at the start of your turn, Blessing healing effect will apply, and THEN count down by 1, for 4 turns.  This means Blessing will heal you 4 times, the same as its listed turn duration.<br />
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4.  For all intents and purposes, debuffs basically affect the enemy for 1 less turn what is listed in the chart below (because chances are good you'll be applying said debuff during your turn and it will countdown by 1 at the start of their turn). <br />
4.  For all intents and purposes, debuffs basically affect the enemy for 1 less turn what is listed in the chart below (because chances are good you'll be applying said debuff during your turn and it will countdown by 1 at the start of their turn). <br />
5.  Healing buffs and damaging debuffs ALL heal or damage at the end of the enemies turn for both teams no matter what.
5.  Healing buffs and damaging debuffs ALL heal or damage at the end of the enemies turn for both teams no matter what.
Also, buffs that have an activation timing of Beginning of Phase are applied AFTER buffs have counted down.  <br />
Therefore it's safe to wipe out an enemy Phase with 1 buff turn remaining if you want to reapply a buff that has a Beginning of Phase timing.<br />


== Buffs ==
== Buffs ==
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