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Depending on your progress with the event quests, a special battle-less quest in red (similar to the Valentine Bonus quests), may appear. Like the Valentine Bonus quests, you must possess that unit (for example: "Ashigara and Inoga Onsen Hot Spring" is only playable if you have Ashigara). As usual, you can replay the dialogue in "Recorded Memories" in the options. | Depending on your progress with the event quests, a special battle-less quest in red (similar to the Valentine Bonus quests), may appear. Like the Valentine Bonus quests, you must possess that unit (for example: "Ashigara and Inoga Onsen Hot Spring" is only playable if you have Ashigara). As usual, you can replay the dialogue in "Recorded Memories" in the options. | ||
===Tips=== | ===Tips=== | ||
* Various mob units will have [[:Category:Skill:{{Skill:竜を継ぐ者}}|{{Skill:竜を継ぐ者}}]] | * Various mob units will have [[:Category:Skill:{{Skill:竜を継ぐ者}}|{{Skill:竜を継ぐ者}}]]. However, [[:Category:Skill:{{Skill:屠竜の勇者}}|{{Skill:屠竜の勇者}}]] will aid in slaying these units. | ||
* Various mob units will build up CP for their charge attack. CP draining skills such as [[:Category:Skill:{{Skill:魂を刈る者}}|{{Skill:魂を刈る者}}]], while not outright prevent them from activating their charge, it'll at least delay their charge. Additionally, the news post suggests characters who casts | * Various mob units will build up CP for their charge attack. CP draining skills such as [[:Category:Skill:{{Skill:魂を刈る者}}|{{Skill:魂を刈る者}}]], while not outright prevent them from activating their charge, it'll at least delay their charge. Additionally, the news post suggests characters who casts {{Status_effect|根性}} on themselves will help, while it shouldn't due to the possibility of getting slaughtered the next phase. | ||
* Additionally, various mob units will, on death, cast 告死 (告死, like poison, but inflicts a ton of damage, at the end of the turn) on units. | * Additionally, various mob units will, on death, cast {{Status_effect|告死}} ({{Status_effect|告死}}, like poison, but inflicts a ton of damage, at the end of the turn) on units. | ||
* Also, various mob units will give CP | * Also, various mob units will give CP to their allies. | ||
More tips will be added, if needed, when either given through the news post or from general play. | More tips will be added, if needed, when either given through the news post or from general play. |