Difference between revisions of "Battle System"

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(→‎Weapons and Energies: Adding weakness as well)
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* There are 5 main energies in the game: {{Attribute|Fire}}, {{Attribute|Wood}}, {{Attribute|Water}}, {{Attribute|Aether}} and {{Attribute|Nether}}.  
* There are 5 main energies in the game: {{Attribute|Fire}}, {{Attribute|Wood}}, {{Attribute|Water}}, {{Attribute|Aether}} and {{Attribute|Nether}}.  
* There is group of special elements: {{Attribute|Valiant}}, {{Attribute|World}} and {{Attribute|Infernal}}.
* There is group of special elements: {{Attribute|Valiant}}, {{Attribute|World}} and {{Attribute|Infernal}}.
* Newly introduced are also 2 energies that form a cyclic relation with the previously inert {{Attribute|All}} which are {{Attribute|Zero}} and {{Attribute|Infinity}}.
* There are also 2 energies that form a cyclic relation with the previously inert {{Attribute|All}} which are {{Attribute|Zero}} and {{Attribute|Infinity}}.
* The newly added {{Attribute|Divine}} attribute is a separate energy on its own.


To prevent confusion with how the energies work, it's best to work off of the above groups:
To prevent confusion with how the energies work, it's best to work off of the above groups:
Line 142: Line 143:
# {{Attribute|Valiant}} deals less damage to {{Attribute|Fire}}, {{Attribute|Water}} and {{Attribute|Wood}} but takes less damage from {{Attribute|Aether}} and {{Attribute|Nether}}   
# {{Attribute|Valiant}} deals less damage to {{Attribute|Fire}}, {{Attribute|Water}} and {{Attribute|Wood}} but takes less damage from {{Attribute|Aether}} and {{Attribute|Nether}}   
# {{Attribute|World}} deals less damage to {{Attribute|Aether}} and {{Attribute|Nether}} but takes less damage from {{Attribute|Fire}}, {{Attribute|Water}} and {{Attribute|Wood}}
# {{Attribute|World}} deals less damage to {{Attribute|Aether}} and {{Attribute|Nether}} but takes less damage from {{Attribute|Fire}}, {{Attribute|Water}} and {{Attribute|Wood}}
* The third group also forms the standard cyclic relation however they do not react to the other groups.
* The third group also forms the standard cyclic relation.
* {{Attribute|God}} deals increased damage to and takes reduced damage from all attributes other than {{Attribute|All}}, {{Attribute|Zero}},  {{Attribute|Infinity}} - from which it takes increased damage from and deals reduced damage to.




[[File:Attribute Chart 2022.png|400px|right]]
[[File:1a6d82c4a9edbb28a8be4a7f89053778.png|400px|right]]
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|-
|-
! rowspan="2"|Attacking Energy !! colspan="11"|Defending Energy
! rowspan="2"|Attacking Energy !! colspan="12"|Defending Energy
|-
|-
| {{Attribute|Fire}} || {{Attribute|Water}} || {{Attribute|Wood}} || {{Attribute|Aether}} || {{Attribute|Nether}} || {{Attribute|Infernal}} || {{Attribute|Valiant}} || {{Attribute|World}} || {{Attribute|All}} || {{Attribute|Zero}} || {{Attribute|Infinity}}
| {{Attribute|Fire}} || {{Attribute|Water}} || {{Attribute|Wood}} || {{Attribute|Aether}} || {{Attribute|Nether}} || {{Attribute|Infernal}} || {{Attribute|Valiant}} || {{Attribute|World}} || {{Attribute|All}} || {{Attribute|Zero}} || {{Attribute|Infinity}}|| {{Attribute|God}}
|-
|-
| {{Attribute|Fire}} || x1 || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1
| {{Attribute|Fire}} || x1 || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Water}} || style="color:red"|x2 || x1 || style="color:blue"|x0.5 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1
| {{Attribute|Water}} || style="color:red"|x2 || x1 || style="color:blue"|x0.5 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Wood}} || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1
| {{Attribute|Wood}} || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || x1 || style="color:darkorange"|x1.5 || x1 || style="color:blue"|x0.5 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Holy}} || x1 || x1 || x1 || x1 || style="color:red"|x2 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1 || x1
| {{Attribute|Holy}} || x1 || x1 || x1 || x1 || style="color:red"|x2 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Nether}} || x1 || x1 || x1 || style="color:red"|x2 || x1 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1 || x1
| {{Attribute|Nether}} || x1 || x1 || x1 || style="color:red"|x2 || x1 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Infernal}} || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || x1
| {{Attribute|Infernal}} || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|Valiant}} || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || x1 || x1 || style="color:red"|x2 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1
| {{Attribute|Valiant}} || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || x1 || x1 || style="color:red"|x2 || style="color:darkorange"|x1.5 || style="color:blue"|x0.5 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|World}} || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:red"|x2 || style="color:darkorange"|x1.5 || x1 || x1 || x1
| {{Attribute|World}} || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:red"|x2 || style="color:darkorange"|x1.5 || x1 || x1 || x1 || style="color:blue"|x0.5
|-
|-
| {{Attribute|All}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:red"|x2
| {{Attribute|All}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:red"|x2 || style="color:red"|x2
|-
|-
| {{Attribute|Zero}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:red"|x2 || x1 || style="color:blue"|x0.5
| {{Attribute|Zero}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:red"|x2 || x1 || style="color:blue"|x0.5 || style="color:red"|x2
|-
|-
| {{Attribute|Infinity}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:red"|x2 || x1
| {{Attribute|Infinity}} || x1 || x1 || x1 || x1 || x1 || x1 || x1 || x1 || style="color:blue"|x0.5 || style="color:red"|x2 || x1 || style="color:red"|x2
|-
| {{Attribute|God}} || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:red"|x2 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || style="color:blue"|x0.5 || x1
|-
|-
|}
|}
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