Difference between revisions of "Shiva/Strategy"

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'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name===
==="Shiva Strats"===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by UserName)
! colspan="6" | Team Details
|-
|-
|{{Transient icon|Shiva|size=large|rarity=3}}<br/>[[Shiva]]<br/>【Debuffer】
|{{Transient icon|Oscar|size=large|rarity=5}}<br/>[[Oscar]]<br/>【Damage Buffer】
|{{Transient icon|Shiva|size=large|rarity=3}}<br/>[[Shiva]]<br/>【Moveslut, CP Battery】
|{{Transient icon|Shiva|size=large|rarity=5|variant=Standard}}<br/>[[Shiva]]<br/>【Damage Dealer】
|{{Transient icon|Shiva|size=large|rarity=3}}<br/>[[Shiva]]<br/>【Healer, Tank】
|{{Transient icon|Fuxi|size=large|rarity=5|variant=Standard}}<br/>[[Fuxi]]<br/>【Damage Buffer】
|style='background: Honeydew'|{{Transient icon|Shiva|size=large|rarity=3}}<br/>[[Shiva]]<br/>【Support unit】
|style='background: Honeydew'|{{Transient icon|Ryota|size=large|rarity=5|variant=Christmas}}<br/>[[Ryota]]<br/>【Support unit, CP Battery】
|style='background: Gainsboro'|{{Transient icon|Tajikarao|size=large|rarity=5|variant=Summer}}<br/>[[Tajikarao#transient2|Tajikarao]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|-
|-
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|}


Example team function description.
Arguably the most broken team in the game, also colloquially known as "Shiva strats". The idea of the team is to combine Shiva's Phase Start +50 CP with Christmas Ryota's Phase Start +50 CP to the ally in front of him in order to continuously activate Shiva's charge skill for every phase. Typically, Shiva's charge skill does relatively little damage due to removing all buffs/debuffs from everyone. Namely, Shiva's charge skill by itself deals his ATK stat, 6011 at level 70 without seeding, plus 5000 additional flat damage at SALV1. 
 
However, Shiva's damage can be amplified through irremovable buffs/debuffs. Here, both Fuxi and Oscar apply irremovable debuffs to enemies, {{Status|en name=Non-Obstruct Weakening}} and {{Status|en name=Weapon Weakness (All-ranged)}} respectively, which boost Shiva's charge skill damage by a factor of 8x in total. Ignoring natural/irremovable resistances (e.g. resisting Valiant, All-ranged resistance, [[Non-Buff Strengthening]]), this means that Shiva will eliminate all enemies under roughly 48k HP who have a neutral resistance to Valiant. Since Shiva removes buffs/debuffs from everyone, his charge skill ignores defensive buffs, offensive debuffs received, {{Status|en name=Guts}}, et cetera, thereby ignoring many mechanics intended to make quests more difficult. It is recommended to skill seed Ryota or give Fuxi the AR Equipment {{AR Equipment|en name=Sweet Dreams}} for consistency purposes.
 
This damage can be further amplified through seeding/blossoming Shiva or increasing Shiva's SALV. If Shiva equips the AR Equipment {{AR Equipment|en name=A Fight of Fists and Evil Eyes}}, his damage will further be doubled since the AR grants an irremovable status in the form of {{Status|id=1448}} when Shiva's CP is 100.


==Gameplay examples==
==Gameplay examples==
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