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'''Damage Dealer''' | '''Damage Dealer''' | ||
Essentially, {{Transient icon|Thunderbird|variant=Summer}}’s offense is based around a crosshair located right in the middle of his Magic attack range. His LB1 and LB2 let him pull enemies in that second row towards the crosshair | Essentially, {{Transient icon|Thunderbird|variant=Summer}}’s offense is based around a crosshair located right in the middle of his Magic attack range. His LB1 and LB2 let him pull enemies in that second row towards the crosshair and apply nearly-guaranteed {{Status|en name=Weakness}} at the crosshair and its sides. | ||
This is further coupled by his bonus damage to Weakness and his first-turn {{Status|en name=Crit}}. Stacking Crit, Weakness, the bonus damage, and possibly his Charge together lets hims easily and significantly damage anything in a wide range. | This is further coupled by his bonus damage to Weakness and his first-turn {{Status|en name=Crit}}. Stacking Crit, Weakness, the bonus damage, and possibly his Charge together lets hims easily and significantly damage anything in a wide range. |
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