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==Overview== | ==Overview== | ||
Mysterious and charming, {{Transient icon|The Smoky God|rarity=4}} is a unique take on a support unit. His Default alone defines his gameplay, beginning a countdown of cleansing and empowering his allies across the board before dooming everyone, himself and his team included. He is equipped with the tool to prevent this in the {{Status|en name=Nullify Debuff}} from his CS, but may require external aid to keep everyone safe. Enemies attacking him will suffer {{Status|en name=Dazzle}} and a tremendous HP down while he can grant himself {{Status|en name=Evasion}} at decent rate. Meanwhile his allies can benefit from {{Status|en name=Nourishment}} and the unique {{Status|en name=Drastic Skill Activation Rate Increase}}, the latter of which can patch up many units' reliability. | Mysterious and charming, {{Transient icon|The Smoky God|rarity=4}} is a unique take on a support unit. His Default alone defines his gameplay, beginning a countdown of cleansing and empowering his allies across the board before dooming everyone, himself and his team included. He is equipped with the tool to prevent this in the {{Status|en name=Nullify Debuff}} from his CS, but may require external aid to keep everyone safe. Enemies attacking him will suffer {{Status|en name=Dazzle}} and a tremendous HP down while he can grant himself {{Status|en name=Evasion}} at decent rate. Meanwhile, his allies can benefit from {{Status|en name=Nourishment}} and the unique {{Status|en name=Drastic Skill Activation Rate Increase}}, the latter of which can patch up many units' reliability. In general The Smoky God is a unit who requires careful management to use with high risk if not cared for properly, but the benefits of proper use can be quite substantial. | ||
==Highlights== | ==Highlights== | ||
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'''Class:''' Tank, Mixed Support | '''Class:''' Tank, Mixed Support | ||
'''Gameplay Role:''' | '''Gameplay Role:''' Tank/Support, Countdown Applier, Skill Activation | ||
'''Pros''' | '''Pros''' | ||
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- Discouraged from moving due to self-inflicted {{Status|en name=Weakness}}, needing allies to move him for repositioning. | - Discouraged from moving due to self-inflicted {{Status|en name=Weakness}}, needing allies to move him for repositioning. | ||
- No means of self-sustain or protection, and since he must suffer at least one hit before his {{Status|en name=Evasion}} can be up he will need team support in this regard. | - No means of self-sustain or protection aside from a small heal on his CS, and since he must suffer at least one hit before his {{Status|en name=Evasion}} can be up he will need team support in this regard. | ||
==Gameplay Role== | ==Gameplay Role== |
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