Difference between revisions of "Blowback"

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* ''random'' - target unit gets moved in a random direction, used exclusively by enemies.
* ''random'' - target unit gets moved in a random direction, used exclusively by enemies.


Blowback effects appear to happen last during a specific timing. For examplw, {{Transient icon|Moritaka|rarity=4}} applies {{Status|en name=Freeze}} to enemies After Moving, but he can also equip {{AR Equipment|en name=The Way of the Sword Has Just Begun}} which pulls in enemies After Moving. Despite AR skills normally taking precedent in activation order, the Attract effect here happens last as described beforehand, so Moritaka applies Freeze first to enemies and then pulls them in, so he is unable to Freeze pulled in enemies on the same turn.
Blowback effects appear to happen last during a specific timing. For example, {{Transient icon|Moritaka|rarity=4}} applies {{Status|en name=Freeze}} to enemies After Moving, but he can also equip {{AR Equipment|en name=The Way of the Sword Has Just Begun}} which pulls in enemies After Moving. Despite AR skills normally taking precedent in activation order, the Attract effect here happens last as described beforehand, so Moritaka applies Freeze first to enemies and then pulls them in, so he is unable to Freeze pulled in enemies on the same turn.


Blowback effects for attack-related timings (like in {{Skill name|飛び込む者}}) always happen after an attack (or half an attack if {{Status|en name=Combo}} is an effect) is finished, even if the skill trigger timing states the push is supposed to happen before it.  
Blowback effects for attack-related timings (like in {{Skill name|飛び込む者}}) always happen after an attack (or half an attack if {{Status|en name=Combo}} is an effect) is finished, even if the skill trigger timing states the push is supposed to happen before it.  
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