Difference between revisions of "Marchosias/Strategy"

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887 bytes added ,  04:55, 13 September 2020
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==Checks and Counters==
==Checks and Counters==


'''Example counter'''
'''Movement Restriction'''


Example description
Since {{Transient icon|Marchosias}} needs to move to activate his skills, debuffs such as {{Status|en name=Fear}} will inhibit this ability to provide defense for the team. Granted, it would still be possible for him to apply {{Status|en name=Curse}} and {{Status|en name=Protection}}, but his utility as a unit with extended horizontal movement would be gone.
 
'''Skill Locking Debuffs'''
 
Since Marchosias has no immunity to skill locking debuffs, these debuffs will shut him down easily. He can get immunity from {{Status|en name=Bind}} however from the {{AR Equipment|結合の誓い}} AR.
 
'''Defense Penetration'''
 
Enemies who can pierce debuffs can counter Marchosias' effects. Unit-wise, this includes {{Transient icon|Eita|rarity=5}} and {{Transient icon|Tajikarao|rarity=5}}, but can also in other enemies, such as Hephaestus/Talos in the level 80 challenge quest for Virtual Summer Memory.


==Teambuilding Options==
==Teambuilding Options==
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